Total value of the video game market in Japan in fiscal year 2020 with a forecast until 2027

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Release date

December 2021

Region

Japan

Survey time period

fiscal year 2020; the Japanese fiscal year starts on April 1 of the stated year and ends on March 31 of the following year

Supplementary notes

*Forecast.

The video game market in this case includes the segments gaming hardware, software, and social games. It includes both conventional games (such as packaged games for home consoles) and those with billing function. The category social games includes native apps that are provided by smartphone app stores. The market excludes gaming peripherals and usage fees for monthly paid subscription services such as Apple Arcade.

100 Japanese yen equal 0.76 U.S. dollars or 0.71 euros as of January 2023.
Values have been rounded.

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