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Physical retail sales of video games in the United States 2011

 

Physical retail sales of computer and video games in the U.S. from 1996 to 2011 (in billion U.S. dollars)

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United States; physical retail sales only; The NPD Group Source: Entertainment Software Association; NPD Group


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Reading support:
The statistic contains data on the revenue generated from video and computer game sales in the U.S. since 1996. In 1996, net sales of video games were 2.6 billion U.S. dollars. In 2010, sales revenue amounted to 10.1 billion U.S. dollars without accounting for download games and other non-physical gaming content.

Statistic Information
 
Survey
Survey time period 1996 to 2011
Object of investigation Computer and video games sales
Region United States
Macroregion North-America only
Type time series
Category business volume
Relevance 4
Special features physical retail sales only
Release
Published by Entertainment Software Association
Release date June 2012
Further information Numbers include physical retail sales only. Other delivery formats such as subscriptions, digital full games, digital add-on content, mobile apps and social network gaming are not included.
Numbers prior to 2001 are taken from earlier versions of the ESA's annual factbook.
Figures have been rounded.
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