In 2022, games using loot boxes as a monetization feature accounted for 87 percent of the gaming revenue in Asia. Loot boxes, also known as gacha, can be obtained by the player in order to receive randomized gaming features through a lottery system. These features may include new characters, clothing, and weaponry, among others.
Share of gaming revenue generated by games using loot boxes for monetization in Asia in 2022
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Sensor Tower. (April 20, 2023). Share of gaming revenue generated by games using loot boxes for monetization in Asia in 2022 [Graph]. In Statista. Retrieved June 17, 2024, from https://www.statista.com/statistics/1403710/asia-gaming-revenue-share-generated-by-loot-box-games/
Sensor Tower. "Share of gaming revenue generated by games using loot boxes for monetization in Asia in 2022." Chart. April 20, 2023. Statista. Accessed June 17, 2024. https://www.statista.com/statistics/1403710/asia-gaming-revenue-share-generated-by-loot-box-games/
Sensor Tower. (2023). Share of gaming revenue generated by games using loot boxes for monetization in Asia in 2022. Statista. Statista Inc.. Accessed: June 17, 2024. https://www.statista.com/statistics/1403710/asia-gaming-revenue-share-generated-by-loot-box-games/
Sensor Tower. "Share of Gaming Revenue Generated by Games Using Loot Boxes for Monetization in Asia in 2022." Statista, Statista Inc., 20 Apr 2023, https://www.statista.com/statistics/1403710/asia-gaming-revenue-share-generated-by-loot-box-games/
Sensor Tower, Share of gaming revenue generated by games using loot boxes for monetization in Asia in 2022 Statista, https://www.statista.com/statistics/1403710/asia-gaming-revenue-share-generated-by-loot-box-games/ (last visited June 17, 2024)
Share of gaming revenue generated by games using loot boxes for monetization in Asia in 2022 [Graph], Sensor Tower, April 20, 2023. [Online]. Available: https://www.statista.com/statistics/1403710/asia-gaming-revenue-share-generated-by-loot-box-games/