Revenue of the e-sports streaming industry in Asia 2019-2028

Revenue of the e-sports streaming market in Asia from 2019 to 2028

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Supplementary notes

Data provided by Statista Market Insights are estimates.

The Streaming market encompasses the revenues of live broadcasting gaming content. This includes the streaming revenues from professional Esport gamers or signed streamers. Not included are streaming revenues of casual gamers and streaming content that is not game related.

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Statistics on " eSports market in the Asia-Pacific region "

Other statistics that may interest you eSports market in the Asia-Pacific region

Overview

5

Market revenue

4

Market segments

7

Tournament earnings

5

Number of professional players

5

Leading professional players

6

User preferences

5
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