Amount U.S. consumers would be willing to spend on a virtual reality game 2017

How much would you be willing to pay for a video game that can be played with a virtual reality headset?

Download
Show detailed source information?
Register for free
Already a member?
Log in
Source

Use Ask Statista Research Service

Number of respondents

1,058 respondents

Age group

18 to 69 years

Citation formats
Use Statista now: unlimited access to all content

Other statistics that may interest you

Other statistics that may interest you Statistics on

About the industry

10

About the region

10

Other regions

10

Related statistics

10

Further related statistics

8
Use Statista now: unlimited access to all content
Learn more about how Statista can support your business.