U.S. consumers' opinions on most likely negative effects when using VR headsets 2017

Which of the following negative effects are, in your opinion, most likely to occur when using virtual reality headsets?

U.S. consumers' opinions on most likely negative effects when using VR headsets 2017 The displayed data shows the results of a survey conducted in the United States in 2017 on most likely negative effects when using virtual reality headsets. Some 40 percent of respondents stated that in their opinion motion sickness is likely to occur when using VR headsets. The Survey Data Table for the Statista survey Augmented and Virtual Reality in the United States 2017 contains the complete tables for the survey including various column headings.
Show more

Which of the following negative effects are, in your opinion, most likely to occur when using virtual reality headsets?

Share of respondents
--
--
--
--
--
--
--
--
--
Share of respondents
--
--
--
--
--
--
--
--
--
Exclusive Corporate Account feature

To view this statistic you need a Corporate Account, which includes the following benefits

  • Access to all content
  • Download as XLS, PPT, PNG and PDF
  • Detailed source and background information
Corporate Account
$650 per month*
(billed annually)
* All products require an annual contract.
   Prices do not include sales tax.
Download Settings Share
Download started
Please be patient - this may take a moment
The displayed data shows the results of a survey conducted in the United States in 2017 on most likely negative effects when using virtual reality headsets. Some 40 percent of respondents stated that in their opinion motion sickness is likely to occur when using VR headsets. The Survey Data Table for the Statista survey Augmented and Virtual Reality in the United States 2017 contains the complete tables for the survey including various column headings.
Show more
Use Statista now: unlimited access to all content
Leading companies trust Statista:
paypalgoogleadobepgsamsungtelekom
I think of Statista as Google for researchers. Statista provides you with the information you search for right away.
Dr. Horst Stipp

Dr. Horst Stipp
EVP, Research & Innovation, Advertising Research Foundation

Statistics on "Virtual Reality (VR)"
  • Market size forecast
  • Hardware & software overview
  • Head-mounted displays (HDM)
  • Brands & platforms share
  • Developers, users & applications
Discover Statista
Need help with using Statista for your research? Tutorials and first steps
Further Content: Statistics, Studies, and Topic Pages
Learn more about how Statista can support your business.
Do you have any questions about our business solutions?

We provide you with detailed information about our Corporate Account.