Mobile Games


  • Gaming-applications for smart devices such as smartphones and tablets
  • Paid app-downloads (single purchases)
  • Freemium games that are free to download, but allow in-app-purchases


  • Physical video games for mobile consoles/handhelds
Market definition


Saudi Arabia

  • Revenue in the "Mobile Games" segment amounts to US$93m in 2017.
  • Revenue is expected to show an annual growth rate (CAGR 2017-2021) of 7.9 % resulting in a market volume of US$127m in 2021.
  • User penetration is at 17.0 % in 2017 and is expected to hit 19.3 % in 2021.
  • The average revenue per user (ARPU) currently amounts to US$23.82.
  • From a global comparison perspective it is shown that most revenue is generated in China (US$8,222m in 2017).
Outlook Report: Mobile Games

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