AR Advertising - South Africa

  • South Africa
  • The AR Advertising market in South Africa is estimated to achieve a revenue of US$28.7m in 2024.
  • This projection indicates a significant growth potential for the country's AR Advertising market industry.
  • Moreover, the market is expected to exhibit a compound annual growth rate (CAGR) of 9.29% between 2024 and 2029, leading to a projected market volume of US$44.8m by 2029.
  • In 2024, in the United States is anticipated to dominate the AR Advertising market with a projected market volume of US$1,224.0m.
  • This highlights the leading position of the United States in terms of revenue generation within the AR Advertising market industry.
  • AR advertising is gaining popularity in South Africa as businesses leverage the technology to create immersive and interactive brand experiences.
 
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Analyst Opinion

The AR Advertising market in South Africa is experiencing steady growth and development, driven by the increasing adoption of augmented reality technology and the growing demand for interactive and immersive advertising experiences.

Customer preferences:
Customers in South Africa are increasingly seeking innovative and engaging advertising experiences. They are looking for advertisements that not only capture their attention but also provide a unique and memorable experience. Augmented reality advertising offers the perfect solution as it allows brands to create interactive and immersive experiences that can be accessed through mobile devices. Customers appreciate the ability to interact with AR advertisements, explore products in a virtual environment, and make informed purchasing decisions.

Trends in the market:
One of the key trends in the AR Advertising market in South Africa is the integration of augmented reality technology into various industries. Companies across different sectors, such as retail, automotive, and entertainment, are leveraging AR technology to enhance their advertising campaigns and engage with their target audience. For example, retail brands are using AR to create virtual fitting rooms, allowing customers to try on clothes virtually before making a purchase. Automotive companies are using AR to showcase their vehicles in a virtual showroom, enabling customers to explore different models and customize their features. The entertainment industry is also embracing AR to promote movies and events, offering interactive experiences and behind-the-scenes content. Another trend in the market is the rise of location-based AR advertising. With the increasing use of smartphones and GPS technology, advertisers are able to deliver targeted AR advertisements based on the user's location. This allows brands to provide personalized and relevant content to their customers, increasing the effectiveness of their advertising campaigns. For example, a restaurant can use location-based AR advertising to offer special discounts and promotions to customers who are in close proximity to their establishment.

Local special circumstances:
South Africa has a growing tech-savvy population, with a high smartphone penetration rate. This provides a favorable environment for the growth of AR Advertising in the country. Additionally, South Africa has a vibrant advertising industry, with a strong focus on creativity and innovation. This creates opportunities for brands to experiment with AR technology and create unique and impactful advertising campaigns.

Underlying macroeconomic factors:
The South African economy has been experiencing moderate growth, which has contributed to the increasing consumer spending power. As consumers have more disposable income, they are more likely to engage with and respond to AR advertisements. Furthermore, the rapid advancement of technology and the availability of affordable AR devices have made it easier for brands to adopt AR Advertising strategies. The government's focus on digital transformation and the development of the technology sector also play a role in driving the growth of the AR Advertising market in South Africa.

Methodology

Data coverage:

The data encompasses B2C enterprises. Figures are based on AR advertising revenue, which includes pop-up advertising displayed in social media apps, gaming apps, and eCommerce apps as well as advertising that is integrated into the virtual world.

Modeling approach / market size:

The market size is determined through a top-down approach. We use annual financial reports of the market-leading companies and industry associations, as well as third-party studies and reports to analyze the markets. To estimate the market size for each country individually, we use relevant key market indicators and data from country-specific industry associations, such as consumer spending, internet penetration, 4G coverage, and historical developments.

Forecasts:

We apply a variety of forecasting techniques, depending on the behavior of the relevant market. For instance, the S-curve function and exponential trend smoothing are well suited for forecasting digital products and services due to the non-linear growth of technology adoption. The main drivers are level of digitalization, adoption of technology, GDP per capita, and internet penetration.

Additional notes:

The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development).

Overview

  • Revenue
  • Analyst Opinion
  • Global Comparison
  • Methodology
  • Key Market Indicators
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