Home Entertainment - Southeast Asia

  • Southeast Asia
  • Revenue in the Home Entertainment market is projected to reach US$232.2m in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2028) of 6.66%, resulting in a projected market volume of US$300.5m by 2028.
  • In the Home Entertainment market, the number of active households is expected to amount to 38.7m users by 2028.
  • Household penetration will be 8.9% in 2024 and is expected to hit 20.7% by 2028.
  • The average revenue per installed Smart Home currently is expected to amount to US$14.88.
 
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Analyst Opinion

The Home Entertainment market in Southeast Asia has been experiencing significant growth in recent years.

Customer preferences:
Customers in Southeast Asia have shown a strong preference for home entertainment products such as televisions, audio systems, and gaming consoles. This can be attributed to several factors. Firstly, the increasing disposable income in the region has allowed consumers to spend more on leisure activities, including home entertainment. Additionally, the growing popularity of streaming services and digital content has fueled the demand for high-quality audiovisual equipment.

Trends in the market:
One of the key trends in the Home Entertainment market in Southeast Asia is the increasing demand for smart TVs. These televisions offer internet connectivity and access to a wide range of streaming services, making them highly appealing to consumers. With the rise of online content consumption, smart TVs have become a popular choice for households in the region. Another trend in the market is the growing popularity of gaming consoles. Southeast Asia has a significant population of gamers, and the demand for gaming consoles has been on the rise. This can be attributed to the increasing availability of gaming content and the rise of eSports in the region. Gaming consoles offer an immersive gaming experience, which has resonated well with consumers in Southeast Asia.

Local special circumstances:
Southeast Asia is a diverse region with varying levels of economic development and cultural preferences. This diversity has led to unique market dynamics in different countries. For example, countries like Singapore and Malaysia have higher purchasing power and are more receptive to premium home entertainment products. On the other hand, countries like Indonesia and the Philippines have a larger population base and are more price-sensitive. Understanding these local preferences and tailoring marketing strategies accordingly is crucial for success in the Home Entertainment market in Southeast Asia.

Underlying macroeconomic factors:
Several macroeconomic factors have contributed to the growth of the Home Entertainment market in Southeast Asia. The region has been experiencing steady economic growth, which has resulted in an increase in disposable income. This, in turn, has led to higher consumer spending on leisure activities, including home entertainment. Furthermore, the rapid urbanization in Southeast Asia has created a growing middle class with a higher standard of living. These consumers are more inclined to invest in home entertainment products to enhance their lifestyles. Additionally, the increasing internet penetration and smartphone adoption in the region have facilitated the consumption of digital content, further driving the demand for home entertainment products. In conclusion, the Home Entertainment market in Southeast Asia is witnessing significant growth due to customer preferences for high-quality audiovisual equipment, the increasing popularity of smart TVs and gaming consoles, unique local circumstances, and favorable macroeconomic factors. As the region continues to develop and consumer preferences evolve, it is essential for market players to stay abreast of these trends and adapt their strategies accordingly.

Methodology

Data coverage:

The data encompasses B2C enterprises. Figures are based on the sales of smart home products, excluding taxes.

Modeling approach:

Market sizes are determined through a bottom-up approach, building on a specific rationale for each market category. As a basis for evaluating markets, we use the Statista Global Consumer Survey, market data from independent databases and third-party sources, and Statista interviews with market experts. In addition, we use relevant key market indicators and data from country-specific associations, such as household internet penetration and consumer spending for households. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function and exponential trend smoothing are well suited for forecasting innovative products due to the non-linear growth of technology adoption. The main drivers are GDP/capita, level of digitization, and consumer attitudes toward smart home integration.

Additional notes:

The data is modeled using current exchange rates. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. The market is updated once a year, in case market dynamics change we do more frequent updates.

Overview

  • Revenue
  • Key Players
  • Product Types
  • Global Comparison
  • Analyst Opinion
  • Methodology
  • Key Market Indicators
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