Revenue in the Mobile Games segment is projected to reach US$152.50bn in 2022.
Revenue is expected to show an annual growth rate (CAGR 2022-2027) of 7.77%, resulting in a projected market volume of US$221.70bn by 2027.
In the Mobile Games segment, the number of users is expected to amount to 2,323.9m users by 2027.
User penetration will be 22.9% in 2022 and is expected to hit 29.2% by 2027.
In global comparison, most revenue will be generated in the United States (US$41,330.00m in 2022).
The average revenue per user (ARPU) in the Mobile Games segment is projected to amount to US$87.32 in 2022.
Mobile Games are defined as gaming applications for smart devices such as smartphones and tablets. Leading app stores like Google's Play Store and Apple's App Store offer paid app-downloads (single purchases) and freemium games that are free to download but normally allow in-app-purchases for various additional contents or access time. Physical games for mobile consoles/handhelds and free-to-play gaming apps are not included.
Gaming-applications for smart devices such as smartphones and tablets
Paid app-downloads (single purchases)
Freemium games that are free to download, but allow in-app-purchases
Physical video games for mobile consoles/handhelds