During a 2019 survey carried out in Brazil, 48 percent of digital gamers stated that they played eSports. Another 12.9 percent stated they were planning to start playing in the future. In 2018, eSports generated 31 million Brazilian reals in revenue in Brazil.
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ESPM, & Sioux. (August 5, 2019). eSports penetration rate in Brazil in 2019 [Graph]. In Statista. Retrieved January 20, 2025, from https://www.statista.com/statistics/1076804/esports-penetration-brazil/?__sso_cookie_checker=failed
ESPM, und Sioux. "eSports penetration rate in Brazil in 2019." Chart. August 5, 2019. Statista. Accessed January 20, 2025. https://www.statista.com/statistics/1076804/esports-penetration-brazil/?__sso_cookie_checker=failed
ESPM, Sioux. (2019). eSports penetration rate in Brazil in 2019. Statista. Statista Inc.. Accessed: January 20, 2025. https://www.statista.com/statistics/1076804/esports-penetration-brazil/?__sso_cookie_checker=failed
ESPM, and Sioux. "Esports Penetration Rate in Brazil in 2019." Statista, Statista Inc., 5 Aug 2019, https://www.statista.com/statistics/1076804/esports-penetration-brazil/?__sso_cookie_checker=failed
ESPM & Sioux, eSports penetration rate in Brazil in 2019 Statista, https://www.statista.com/statistics/1076804/esports-penetration-brazil/?__sso_cookie_checker=failed (last visited January 20, 2025)
eSports penetration rate in Brazil in 2019 [Graph], ESPM, & Sioux, August 5, 2019. [Online]. Available: https://www.statista.com/statistics/1076804/esports-penetration-brazil/?__sso_cookie_checker=failed