eSports market size Japan 2018-2023

According to an estimate from February 2020, the Japanese eSports market revenue was expected to grow from slightly over six billion Japanese yen in 2019 to more than 15 billion yen by 2023. The market size was projected to grow continuously at an average annual growth rate of about 26 percent. This growth was said to come about due to eSports getting more easily accessible for smartphone users.
eSports are video game competitions of mostly professional players competing in games of several genres, ranging from multiplayer online battle arena (MOBA) to card games. These events are often broadcast to a larger audience via live streaming. Several news reports referred to 2018 as the year in which Japan embraced eSports, partly because the Japan Esports Union (JESU) was formed in February of that year.

Estimated value of the eSports market in Japan from 2018 to 2023

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Source

Release date

February 2020

Region

Japan

Survey time period

2018 to 2019

Supplementary notes

*Forecast.

1 Japanese yen equals 0.0093 U.S. dollars or 0.0084 euros as of April 2020.
Figures have been rounded.

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