Coronavirus impact on sales value in the video game industry in Italy 2020, by type

On March 9, 2020, due to the coronavirus (COVID-19) pandemic, the Italian government imposed a national lockdown, restricting non-essential movements in the country. Whereas the quarantine impacted negatively several industries, data show that the sales value of products in the video game industry rose significantly from March 2 to 29, 2020. Gaming seats recorded the highest percentage increase in sales value. Compared to the same period of 2019, the sales value of this product rose by 478 percent. Similarly, the sales value of steering wheels increased by 104 percent compared to the previous year. For further information about the coronavirus (COVID-19) pandemic, please visit our dedicated Facts and Figures page.

Percentage change in sales value in the video game industry due to the coronavirus (COVID-19) pandemic in Italy as of March 2020, by type

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Release date

April 2020



Survey time period

March 2-29, 2020

Special properties

offline and online retailers

Method of interview

Online panel

Supplementary notes

Data are compared to the same period of 2019.

The source specifies that figures refer to the sales value of major online and offline retailers in the Italian market

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Statistics on "Video games in Italy"

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