In 2020, the total sales revenue of the content industry in South Korea amounted to around 128.3 trillion South Korean won. This was the highest recorded number, and continues a trend of yearly increases. The broadcasting industry accounted for around 17.1 percent of the sales revenue.
Sales revenue of the content industry in South Korea from 2014 to 2020 (in trillion South Korean won)
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Statistics on Creative content industry in South Korea
Overview industry
6
- Premium Statistic Sales revenue of content industry South Korea 2014-2020
- Premium Statistic Content industry sales revenue in South Korea 2020, by segment
- Premium Statistic Import value content industry South Korea 2014-2020
- Premium Statistic Export value content industry South Korea 2014-2020
- Premium Statistic Content industry export value South Korea 2020, by segment
- Premium Statistic Amount of businesses content industry South Korea 2020, by segment
Broadcasting and film
5
- Premium Statistic Broadcasting industry sales revenue South Korea 2014-2020
- Premium Statistic Movie industry sales revenue in South Korea 2008-2022
- Premium Statistic Internet VOD movie film sales in South Korea 2013-2022
- Premium Statistic Sales revenue of animation industry South Korea 2020, by industry
- Premium Statistic Frequency of watching animation South Korea 2022
Music
6
- Premium Statistic Music industry sales revenue South Korea 2014-2020
- Premium Statistic Value of music industry exports from South Korea 2005-2020
- Premium Statistic Music content usage frequency South Korea 2022
- Premium Statistic Most frequently used music streaming or download services South Korea 2022
- Premium Statistic Music streaming services usage frequency South Korea 2022
- Premium Statistic Number of users of leading music apps Android South Korea 2021
Comics
6
- Premium Statistic Comic industry sales revenue South Korea 2014-2020
- Premium Statistic Sales revenue comic industry South Korea 2020, by segment
- Premium Statistic Number of companies in comic industry South Korea 2020, by area
- Premium Statistic Service used for consuming comics in digital format South Korea 2022
- Premium Statistic Method of paying for digital comics South Korea 2022
- Premium Statistic Most popular digital comic South Korea 2020
Other media
6
- Premium Statistic Publishing industry sales revenue South Korea 2014-2020
- Premium Statistic Amount of businesses in publishing industry South Korea 2014-2020
- Premium Statistic Share of adults reading e-books in South Korea 2011-2021
- Premium Statistic Gaming industry size South Korea 2006-2024
- Premium Statistic Video game purchases in South Korea 2022
- Premium Statistic Radio use rate in South Korea 2011-2021
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19
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- Frequency of using social networks in Ireland in 2017
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- Time spent with media in the U.S. 2015, by income
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- Time spent with media in Venezuela 2010-2015
- Over-the-topĀ (OTT) content consumption in Ghana 2018-2025, by type of device
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Statistics
- Frequency of sports news consumption in China in 2012, by medium
- Time spent with media in Argentina 2010-2018
- Millennials: time spent with media worldwide 2015, by medium & age
- Time spent with media in South Africa 2012
- Chile: time spent with media 2010-2018
- Chile: time spent with media 2010-2018, by medium
- Frequency of using social networks in Ireland in 2017
- Frequency of using social networks in Greece 2017
- Time spent with media in Venezuela 2010-2015
- Distribution of media time worldwide 2011-2021, by medium
- Time spent with media in the U.S. 2015, by income
- Time spent with media in MENA 2011-2020
- Frequency of written press consumption in Italy in 2017
- Frequency of using social networks in Portugal 2017
- Time spent with media in Venezuela 2010-2015
- Over-the-topĀ (OTT) content consumption in Ghana 2018-2025, by type of device
- Netherlands: most watched online video genres 2014
- Japan: most watched online video genres 2014
- Media channels used for information about wristwatches Thailand 2018
Korea Creative Content Agency. (September 19, 2022). Sales revenue of the content industry in South Korea from 2014 to 2020 (in trillion South Korean won) [Graph]. In Statista. Retrieved April 01, 2023, from https://www.statista.com/statistics/1155001/south-korea-sales-revenue-content-industry/
Korea Creative Content Agency. "Sales revenue of the content industry in South Korea from 2014 to 2020 (in trillion South Korean won)." Chart. September 19, 2022. Statista. Accessed April 01, 2023. https://www.statista.com/statistics/1155001/south-korea-sales-revenue-content-industry/
Korea Creative Content Agency. (2022). Sales revenue of the content industry in South Korea from 2014 to 2020 (in trillion South Korean won). Statista. Statista Inc.. Accessed: April 01, 2023. https://www.statista.com/statistics/1155001/south-korea-sales-revenue-content-industry/
Korea Creative Content Agency. "Sales Revenue of The Content Industry in South Korea from 2014 to 2020 (in Trillion South Korean Won)." Statista, Statista Inc., 19 Sep 2022, https://www.statista.com/statistics/1155001/south-korea-sales-revenue-content-industry/
Korea Creative Content Agency, Sales revenue of the content industry in South Korea from 2014 to 2020 (in trillion South Korean won) Statista, https://www.statista.com/statistics/1155001/south-korea-sales-revenue-content-industry/ (last visited April 01, 2023)
Sales revenue of the content industry in South Korea from 2014 to 2020 (in trillion South Korean won) [Graph], Korea Creative Content Agency, September 19, 2022. [Online]. Available: https://www.statista.com/statistics/1155001/south-korea-sales-revenue-content-industry/