In 2020, the annual revenue of the video games and eSports market in Taiwan was estimated to surpass two billion U.S. dollars, showing an increase for six consecutive years. As the government recognized eSports as an official sport in 2017 with other policies, eSports was expected to be one of the driving forces of Taiwan's video games, apart from social and casual gaming.
Annual revenue of video games and eSports market in Taiwan from 2015 to 2018, with forecasts until 2024
(in billion U.S. dollars)
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PwC. (September 30, 2020). Annual revenue of video games and eSports market in Taiwan from 2015 to 2018, with forecasts until 2024 (in billion U.S. dollars) [Graph]. In Statista. Retrieved July 06, 2022, from https://www.statista.com/statistics/1194527/taiwan-annual-revenue-of-video-games-and-esports-market/
PwC. "Annual revenue of video games and eSports market in Taiwan from 2015 to 2018, with forecasts until 2024 (in billion U.S. dollars)." Chart. September 30, 2020. Statista. Accessed July 06, 2022. https://www.statista.com/statistics/1194527/taiwan-annual-revenue-of-video-games-and-esports-market/
PwC. (2020). Annual revenue of video games and eSports market in Taiwan from 2015 to 2018, with forecasts until 2024 (in billion U.S. dollars). Statista. Statista Inc.. Accessed: July 06, 2022. https://www.statista.com/statistics/1194527/taiwan-annual-revenue-of-video-games-and-esports-market/
PwC. "Annual Revenue of Video Games and Esports Market in Taiwan from 2015 to 2018, with Forecasts until 2024 (in Billion U.S. Dollars)." Statista, Statista Inc., 30 Sep 2020, https://www.statista.com/statistics/1194527/taiwan-annual-revenue-of-video-games-and-esports-market/
PwC, Annual revenue of video games and eSports market in Taiwan from 2015 to 2018, with forecasts until 2024 (in billion U.S. dollars) Statista, https://www.statista.com/statistics/1194527/taiwan-annual-revenue-of-video-games-and-esports-market/ (last visited July 06, 2022)