Impact of COVID-19 on time spent mobile gaming South Korea 2020

Change in time spent on gaming among mobile gamers during the coronavirus (COVID-19) pandemic in South Korea in 2020

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Release date

August 2020

Region

South Korea

Survey time period

May 27 to June 15, 2020

Number of respondents

1,978 mobile gamers

Age group

10-65 years

Method of interview

Questionnaire

Supplementary notes

Citation formats
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