The results of a survey conducted in November 2020 revealed that more than one-third of Chinese respondents would likely spend more on home entertainment in the following six months. The share was slightly higher than the global average of approximately 29 percent. On the other hand, 45 percent of Chinese respondents expected no change in their home entertainment spending in the next half year.
Consumer expectation of spending on home entertainment in the following six months in China as of November 2020
Basic Account
Get to know the platform
You only have access to basic statistics.
This statistic is not included in your account.
Starter Account
The ideal entry-level account for individual users
- Instant access to 1m statistics
- Download in XLS, PDF & PNG format
- Detailed references
$199 USD / Month *
Professional Account
Full access
Business Solutions including all features.
* Prices do not include sales tax.
Other statistics that may interest you Statistics on
About the industry
10
- Premium Statistic U.S. average-income teen expenditure share by category 2018
- Premium Statistic Change in spending behavior in physical stores due to COVID-19 in Sweden 2020
- Premium Statistic What youths spend their money on in Great Britain 2014, by gender
- Premium Statistic Popular shops with films, books and music in Poland 2023, by purchase channel
- Premium Statistic Popular shops with films, books, music, and multimedia in Poland 2023, by gender
- Basic Statistic Consumer methods for spending less during Christmas in the UK 2021
- Premium Statistic Spending more than planned while shopping in Germany 2017-2021
- Premium Statistic Thanksgiving: appropriate price for a pound of fresh/frozen turkey in the U.S. 2018
- Premium Statistic U.S. shopping holidays: best deals for media 2018
- Premium Statistic Thanksgiving: appropriate price for a pound of fresh/frozen turkey U.S. 2018, by age
About the region
10
- Premium Statistic Revenue from gaming music in China 2014-2019
- Premium Statistic Age distribution among eSports users in China 2022
- Premium Statistic Number of eSports fans in China 2020, by gender
- Premium Statistic Geographical distribution of mobile gamers in China 2020
- Premium Statistic Geographical distribution of video gamers in China 2020
- Premium Statistic Retail sales of consumer goods in China by month 2021-2023
- Premium Statistic Year-on-year change in trade revenue of consumer goods China by month 2021-2023
- Premium Statistic Tencent Music monthly ARPPU Q4 2022-Q4 2023, by service type
- Premium Statistic Tencent Music Entertainment's user number Q4 2022-Q4 2023, by type
- Basic Statistic Tencent Music's annual revenue 2016-2023
Selected statistics
7
- Premium Statistic Resources shoppers use most often to make purchase decisions in the UK 2013
- Premium Statistic Consumers willingness to share personal data with retailers in the UK in 2013, by age
- Premium Statistic Channels consumers use for their main grocery shop in the United Kingdom (UK) 2013
- Premium Statistic Coffee shops, tea shops and cafes: where consumers go in the United Kingdom (UK) 2013
- Premium Statistic Furniture shopping: Consumers' delivery preferences in the United Kingdom (UK) 2013
- Premium Statistic Where consumers shop for clothing and footwear in the United Kingdom (UK) 2013
- Basic Statistic Where American teenagers get their money in 2011
Other regions
10
- Premium Statistic CAGR of consumer and educational books Australia 2019-2024, by type
- Basic Statistic Consumer expenditure on arts and cultural goods in the U.S. 1999-2013
- Premium Statistic Estimated market size of TVOD, SVOD and physical sales in Netherlands 2017-2022
- Basic Statistic Town centre: average spend in Great Britain 2012-2013, by reason for visit
- Premium Statistic Licensed merchandise sales in North America by product category 2013-2014
- Premium Statistic Public perception of Bangtan Boys in South Korea 2019, by age group
- Premium Statistic Types of mobile game in-app purchases Belgium in 2019
- Premium Statistic Share of online video game consumers in Colombia 2020, by region
- Premium Statistic Mexico: online gaming penetration 2016-2022
- Basic Statistic Consumers spending more if they have an associated loyalty card in Canada 2015
Related statistics
10
- Premium Statistic Retail sales change of consumer goods in China 2022-2023
- Premium Statistic China's printing and media trade share in the world 2003-2017, by type
- Premium Statistic Average price paid for clothes among youth in China 2019
- Premium Statistic Average price paid for perfume, cosmetics among youth in China 2019
- Premium Statistic Average price paid for jewelry, watches among youth in China 2019
- Premium Statistic Consumer spending share on JD.com during Mid-Autumn festival 2017, by category
- Premium Statistic Consumer spending share on JD.com during Dragon Boat festival 2017, by category
- Premium Statistic Reasons for increasing skincare expenditure in China as of 2017
- Premium Statistic Average monthly spending in China 2017, by generation
- Premium Statistic Monthly consumer spending on cosmetics online China 2016
Further related statistics
10
- Number of digital and print books read annually in France 2023
- Reasons for not buying books in bookstores in France 2023
- Consumer expenditure on live entertainment in the U.S. 1999-2013
- Consumer expenditure on photo studios in the U.S. 1999-2013
- Music synchronization revenue in the United Kingdom (UK) 2010-2014
- Net sales of GameStop worldwide 2010-2022, by region
- Most popular book reading locations in France 2023
- Main modes of access to books in France 2023
- Revenue of Sohu in China 2022, by segment
- Agnico-Eagle Mines' average gold price realized 2010-2022
Further Content: You might find this interesting as well
Statistics
- Number of digital and print books read annually in France 2023
- Reasons for not buying books in bookstores in France 2023
- Consumer expenditure on live entertainment in the U.S. 1999-2013
- Consumer expenditure on photo studios in the U.S. 1999-2013
- Music synchronization revenue in the United Kingdom (UK) 2010-2014
- Net sales of GameStop worldwide 2010-2022, by region
- Most popular book reading locations in France 2023
- Main modes of access to books in France 2023
- Revenue of Sohu in China 2022, by segment
- Agnico-Eagle Mines' average gold price realized 2010-2022
PwC. (March 30, 2021). Consumer expectation of spending on home entertainment in the following six months in China as of November 2020 [Graph]. In Statista. Retrieved March 28, 2024, from https://www.statista.com/statistics/1231330/china-future-spend-for-home-entertainment/
PwC. "Consumer expectation of spending on home entertainment in the following six months in China as of November 2020." Chart. March 30, 2021. Statista. Accessed March 28, 2024. https://www.statista.com/statistics/1231330/china-future-spend-for-home-entertainment/
PwC. (2021). Consumer expectation of spending on home entertainment in the following six months in China as of November 2020. Statista. Statista Inc.. Accessed: March 28, 2024. https://www.statista.com/statistics/1231330/china-future-spend-for-home-entertainment/
PwC. "Consumer Expectation of Spending on Home Entertainment in The following Six Months in China as of November 2020." Statista, Statista Inc., 30 Mar 2021, https://www.statista.com/statistics/1231330/china-future-spend-for-home-entertainment/
PwC, Consumer expectation of spending on home entertainment in the following six months in China as of November 2020 Statista, https://www.statista.com/statistics/1231330/china-future-spend-for-home-entertainment/ (last visited March 28, 2024)
Consumer expectation of spending on home entertainment in the following six months in China as of November 2020 [Graph], PwC, March 30, 2021. [Online]. Available: https://www.statista.com/statistics/1231330/china-future-spend-for-home-entertainment/