According to a survey that was conducted in July 2022 among people in Japan who played consumer games at least once per month, 33 percent of the respondents found the genre important when choosing a game. About a quarter of the respondents regarded a low price as important. Consumer games in this research referred to console and PC games.
Aspects regarded as important when choosing console or PC games in Japan as of July 2022
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Statistics on Console gaming in Japan
Overview
5
- Premium Statistic Video gaming market size worldwide 2020-2025
- Premium Statistic Value of the global video game market 2017-2026, by category
- Premium Statistic Leading gaming markets worldwide 2022, by revenue
- Premium Statistic Gaming market size in Japan FY 2020-2027
- Premium Statistic Console video game software and hardware market size in Japan 2012-2021
Hardware and software sales
7
- Premium Statistic Video game console hardware market size in Japan 2012-2021
- Premium Statistic Console video game software market size in Japan 2012-2021
- Premium Statistic Unit sales of handheld and home video game consoles in Japan 2023
- Premium Statistic Leading game console brand unit sales Japan 2022
- Basic Statistic Leading console games in Japan 2022
- Basic Statistic Monthly top-selling video games Japan January 2023, by unit sales
- Basic Statistic Weekly top-selling video games Japan February 2023, by unit sales
Market leaders
6
- Basic Statistic Sony game and network services: net sales & operating income FY 2012-2021
- Basic Statistic Nintendo: net sales 2008-2022
- Premium Statistic Bandai Namco's global revenue 2006-2022
- Basic Statistic Square Enix net sales FY 2004-2022
- Basic Statistic Sega Sammy Holdings sales revenue FY 2010-2022
- Premium Statistic Revenue of Konami FY 2015-2022
Penetration rates
6
- Premium Statistic Stationary video game consoles penetration rate in Japan FY 2012-2021
- Premium Statistic Handheld video game consoles penetration rate in Japan FY 2012-2021
- Premium Statistic Stationary video game consoles penetration rate in Japan FY 2021, by gender
- Premium Statistic Handheld video game consoles penetration rate in Japan FY 2021, by gender
- Premium Statistic Stationary video game consoles penetration rate in Japan FY 2021, by age group
- Premium Statistic Handheld video game consoles penetration rate in Japan FY 2021, by age group
Consumers
7
- Premium Statistic Most used devices for video games in Japan 2022
- Premium Statistic Hours spent on playing video games per week in Japan 2022
- Premium Statistic Video game purchases in Japan 2022
- Premium Statistic Video game console household expenditure in Japan 2012-2021
- Premium Statistic Video game software household expenditure in Japan 2012-2021
- Premium Statistic Leading criteria for choosing consumer games Japan 2022
- Premium Statistic Leading consumer game genres Japan 2022
Further related statistics
21
- All-time best selling console games worldwide 2023, based on unit sales
- Annual expenditure on video game consoles and games in Hungary 2022
- Premium console games revenue worldwide 2018-2023
- Leading consumer game genres Japan 2022
- Most popular sources of information about console games in Poland 2020
- Segment revenue of console games market in China 2020-2026
- Most popular console game genres in Russia 2021
- Leading console games in Japan 2022
- Social gaming styles among console games players in Poland 2020
- Preferred console games genre South Korea 2022
- Average monthly console game spend in Russia 2020
- Frequency of playing consumer games Japan 2022
- F2P console games revenue worldwide 2018-2023
- Global console gaming market value 2021-2025, by type
- Console games revenue in Spain 2014-2025, by format
- Premium console games revenue worldwide in 2020, by region
- Best selling console games in the United Kingdom (UK) 2018, by unit sales
- Top-selling console games in the United Kingdom (UK) 2018, by unit sales
- Share of console gamers South Korea 2022, by gender
- Online sales of console games on Allegro in Poland 2020
- Brazil: consumer spending on console games 2014-2023
Further Content: You might find this interesting as well
Cross Marketing. (July 14, 2022). Aspects regarded as important when choosing console or PC games in Japan as of July 2022 [Graph]. In Statista. Retrieved April 01, 2023, from https://www.statista.com/statistics/1345673/japan-criteria-for-choosing-consumer-games/
Cross Marketing. "Aspects regarded as important when choosing console or PC games in Japan as of July 2022." Chart. July 14, 2022. Statista. Accessed April 01, 2023. https://www.statista.com/statistics/1345673/japan-criteria-for-choosing-consumer-games/
Cross Marketing. (2022). Aspects regarded as important when choosing console or PC games in Japan as of July 2022. Statista. Statista Inc.. Accessed: April 01, 2023. https://www.statista.com/statistics/1345673/japan-criteria-for-choosing-consumer-games/
Cross Marketing. "Aspects Regarded as Important When Choosing Console or Pc Games in Japan as of July 2022." Statista, Statista Inc., 14 Jul 2022, https://www.statista.com/statistics/1345673/japan-criteria-for-choosing-consumer-games/
Cross Marketing, Aspects regarded as important when choosing console or PC games in Japan as of July 2022 Statista, https://www.statista.com/statistics/1345673/japan-criteria-for-choosing-consumer-games/ (last visited April 01, 2023)
Aspects regarded as important when choosing console or PC games in Japan as of July 2022 [Graph], Cross Marketing, July 14, 2022. [Online]. Available: https://www.statista.com/statistics/1345673/japan-criteria-for-choosing-consumer-games/