COVID-19 impact on digital games revenue 2020, by type

Year-on-year change in digital gaming content revenue in the United States and worldwide from January to October 2020, by type

Download
Show detailed source information?
Register for free
Already a member?
Log in
Sources

Use Ask Statista Research Service

Release date

December 2020

Region

Worldwide, United States

Survey time period

January to October 2020

Citation formats
Statista Accounts: Access All Statistics. Starting from $2,388 USD / Year
Basic Account
Get to know the platform

You only have access to basic statistics.
This statistic is not included in your account.

Starter Account
The ideal entry-level account for individual users
  • Instant access to 1m statistics
  • Download in XLS, PDF & PNG format
  • Detailed references
$199 USD / Month *
Professional Account
Full access

Business Solutions including all features.

* Prices do not include sales tax.

Statistics on " Coronavirus: impact on the gaming industry worldwide "

Other statistics that may interest you Coronavirus: impact on the gaming industry worldwide

Recap: spring 2020

8

Sales

4

Popular gaming titles

7

User behavior

8

Gaming during lockdown in Europe

8

Mobile gaming

7

Streaming

8

Further related statistics

17
Statista Accounts: Access All Statistics. Starting from $2,388 USD / Year
Learn more about how Statista can support your business.