The statistic contains data on the consumer spending on video game content in the United Sates from 2010 to 2018. In 2018, total consumer spending in this sector amounted to 35.8 billion U.S. dollars, up from 29 billion a year earlier.
Consumer spending on video game content in the United Sates from 2010 to 2018 (in billion U.S. dollars)
Basic Account
Get to know the platform
You only have access to basic statistics.
This statistic is not included in your account!
Premium Account
Your perfect start with Statista
- Instant access to 1m statistics
- Download in XLS, PDF & PNG format
- Detailed references
$59 / Month *
Corporate Account
Full access
Corporate solution including all features.
* All products require an annual contract.
Prices do not include sales tax.
Prices do not include sales tax.
Further Content: You might find this interesting as well
Statistics
- Consumer spending on video games in Canada 2010-2019
- Gaming software spending of multiplatform players worldwide 2014
- Video game market distribution in the United Kingdom (UK) 2017-2018, by sector
- Video game themed movies & soundtracks: consumer spending in the UK 2013-2018
- Distribution of annual spending on video games in the U.S. in 2018, by gender
- Per capita spending on video games in the U.S. 2013-2014, by platform
- Physical video game sales Australia 2013-2018
- Consumer spending on video games per transaction in the UK 2014, by platform
- Consumer spending on smartphone games in Japan 2011-2017
- Total sales value of video games in Sweden 2013-2015
- Mexico: eSports & gaming revenue 2014-2022
- Duration of gaming sessions by game type in France 2014
- Video game types developed by video game studios in France 2014-2018
- Digital sales value of video games in Sweden 2013-2015
- Leading sources to stay updated on new video games in the U.S. 2016
- Italy: average spending for Mother’s Day gifts 2017, by gender
- Consumer spending on physical video software in France 2008-2017
- Game industry's contribution to GDP of South Korea 2010-2014
- Halloween clothing spending in the United Kingdom (UK) 2014-2017
- Retail blu-ray discs: consumer spending in Spain 2008-2013
Entertainment Software Association. (May 9, 2019). Consumer spending on video game content in the United Sates from 2010 to 2018 (in billion U.S. dollars) [Graph]. In Statista. Retrieved January 04, 2020, from https://www.statista.com/statistics/252457/consumer-spending-on-video-games-in-the-us/
Entertainment Software Association. "Consumer spending on video game content in the United Sates from 2010 to 2018 (in billion U.S. dollars)." Chart. May 9, 2019. Statista. Accessed January 04, 2020. https://www.statista.com/statistics/252457/consumer-spending-on-video-games-in-the-us/
Entertainment Software Association. (2019). Consumer spending on video game content in the United Sates from 2010 to 2018 (in billion U.S. dollars). Statista. Statista Inc.. Accessed: January 04, 2020. https://www.statista.com/statistics/252457/consumer-spending-on-video-games-in-the-us/
Entertainment Software Association. "Consumer Spending on Video Game Content in The United Sates from 2010 to 2018 (in Billion U.S. Dollars)." Statista, Statista Inc., 9 May 2019, https://www.statista.com/statistics/252457/consumer-spending-on-video-games-in-the-us/
Entertainment Software Association, Consumer spending on video game content in the United Sates from 2010 to 2018 (in billion U.S. dollars) Statista, https://www.statista.com/statistics/252457/consumer-spending-on-video-games-in-the-us/ (last visited January 04, 2020)




