Effect of gaming on children's skills in the U.S. 2012

The statistic shows data on the effect of gaming on U.S. children's skills according to their parents, as assessed in December 2012. During a survey it was found that two percent of parents believed video games had a very positive effect on their child's physical activity.

Do you think video games mainly have a positive or negative effect on the following skills in children?

Exclusive Premium statistic

You need a Single Account for unlimited access.

  • Full access to 1m statistics

  • Incl. source references

  • Available to download in PNG, PDF, XLS format

Single Account

only $59 / month *
*Duration: 12 months, billed annually, single license

Access to this and all other statistics on 80,000 topics from

$708 / Year

Show detailed source information?
Register for free
Already a member?
Log in
Source

Release date

June 2013

Region

United States

Survey time period

November 27 to December 10, 2012

Number of respondents

2,326 parents of children aged eight and younger

Supplementary notes

During the survey, this question was posed as follows: "In general, for children who are [childname]’s age, do you think video games mainly have a positive or negative effect on their...?"
The source does not provide information regarding the missing percentage points to 100 percent.

Statista Accounts: Access All Statistics. Starting from $708 / Year
Basic Account
Get to know the platform

You only have access to basic statistics.
This statistic is not included in your account.

Single Account
Your perfect start with Statista
  • Instant access to 1m statistics
  • Download in XLS, PDF & PNG format
  • Detailed references
$59 / Month *
Corporate Account
Full access

Corporate solution including all features.

* All products require an annual contract; Prices do not include sales tax.

Statistics on "Gaming video content worldwide"

Statista Accounts: Access All Statistics. Starting from $708 / Year
Learn more about how Statista can support your business.