Client network game revenue in China H1 2008 - H1 2019

This statistic shows the annual revenue of client network games in China from 1st half 2008 to 1st half 2019. During the first half year of 2019, the total revenue of client network games in China reached to approximately 31.33 billion yuan, accounting for 27.5 percent of the total sales revenue in China's gaming industry.

Client network game revenue in China from 1st half 2008 to 1st half 2019

Revenue in billion yuan
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Sources

Release date

August 2019

Region

China

Survey time period

H1 2008 to H1 2019

Supplementary notes

Note: 1 yuan equals approximately 0.14 U.S. dollars and 0.13 euros (as of October 2019).

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