Premium
Premium statistics

Industry-specific and extensively researched technical data (partially from exclusive partnerships).

A paid subscription is required for full access.

Likely negative effects of virtual headsets in the United States 2015, by age group

Which of the following negative effects are, in your opinion, most likely to occur when using virtual reality headsets?*

Likely negative effects of virtual headsets in the United States 2015, by age group The statistic shows the results of a survey in the United States concerned with the most likely potential negative effects of virtual headsets, by age group. Some 41 percent of the respondents between the ages of 14 and 19 years said that virtual reality headsets may cause motion sickness. The VR market is set to grow at a very fast rate in the following years, with the revenue from virtual reality products forecast to reach 5.2 billion U.S. dollars in 2018.
Show more

Which of the following negative effects are, in your opinion, most likely to occur when using virtual reality headsets?*

Age groupHeadacheMotion sicknessVision lossLosing touch with realitySocial isolationNeurological damagePhysical & social neglectOther
---------
---------
---------
---------
Age groupHeadacheMotion sicknessVision lossLosing touch with realitySocial isolationNeurological damagePhysical & social neglectOther
---------
---------
---------
---------
Exclusive Premium statistic

You need a Premium Account for unlimited access.

  • Full access to 1.5m statistics

  • Incl. source references

  • Available to download in PNG, PDF, XLS format

Premium Account

only $49 / month *
*Duration: 12 months, billed annually, single license

Access to this and all other statistics on 80,000 topics from

$588 / Year

Exclusive Premium statistic

You need a Premium Account for unlimited access.

  • Full access to 1.5m statistics

  • Incl. source references

  • Available to download in PNG, PDF, XLS format

Premium Account

only $49 / month *
*Duration: 12 months, billed annually, single license

Access to this and all other statistics on 80,000 topics from

$588 / Year

Download Settings Share
Download started
Please be patient - this may take a moment
The statistic shows the results of a survey in the United States concerned with the most likely potential negative effects of virtual headsets, by age group. Some 41 percent of the respondents between the ages of 14 and 19 years said that virtual reality headsets may cause motion sickness. The VR market is set to grow at a very fast rate in the following years, with the revenue from virtual reality products forecast to reach 5.2 billion U.S. dollars in 2018.
Show more
Statista Accounts: Access All Statistics. Starting from $588 / Year
Basic Account
Get to know the platform

You only have access to basic statistics.
This statistic is not included in your account!

Premium Account
Your perfect start with Statista
  • Instant access to 1m statistics
  • Download in XLS, PDF & PNG format
  • Detailed references

$49 / Month *

Corporate Account
Full access

Corporate solution including all features.

* All products require an annual contract.
   Prices do not include sales tax.
Leading companies trust Statista:
paypalgoogleadobepgsamsungtelekom
Statista is a great source of knowledge, and pretty helpful to manage the daily work.
Christof Baron

Christof Baron
CEO, MindShare Germany

Statistics on "Virtual Reality (VR) in Europe"
  • Overview
  • Video game market
  • VR in the workplace
  • VR Products
  • Popular experience scenarios
Discover Statista
Need help with using Statista for your research? Tutorials and first steps
Further Content: Statistics, Studies, and Topic Pages
Statistics
Learn more about how Statista can support your business.
Do you have any questions about our business solutions?

We provide you with detailed information about our Corporate Account.