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Revenue from paid virtual additional content for computer and video games in Germany from 2008 to 2017 (in million euros)

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Revenue from virtual additional content for video games in Germany 2008-2017 This statistic shows the revenue from paid virtual additional content for video games (micro transactions, in-game purchases for online, browser and app games) in Germany from 2008 to 2017. In 2017, roughly 844 million euros were generated from virtual additional content.
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Description Source More information
This statistic shows the revenue from paid virtual additional content for video games (micro transactions, in-game purchases for online, browser and app games) in Germany from 2008 to 2017. In 2017, roughly 844 million euros were generated from virtual additional content.
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Release date
April 2018
Region
Germany
Survey time period
2008 to 2017
Supplementary notes
* Change in methodology. According to the source, due to the growing dynamics of digital business models, the statistical methods for measuring virtual additional content revenues were jointly adjusted by Gfk and BIU".

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