Premium
Premium statistics

Industry-specific and extensively researched technical data (partially from exclusive partnerships).

A paid subscription is required for full access.

Leading reasons for playing video games according to gamers over the age of 50 in the United States as of March 2016

Exclusive Premium Statistic

Leading reasons for video gaming among senior gamers in the U.S. 2016 The statistic provides information on the leading reasons why gamers over the age of 50 years play video games in the United States as of March 2016. The survey results show that 26 percent of responding U.S. senior gamers said having fun was an extremely important reason why they played video games.
Show more
Extremely importantVery important
---
---
---
---
---
---
---
---
Extremely importantVery important
---
---
---
---
---
---
---
---

Exclusive Premium statistic

You need a Premium Account for unlimited access.

  • Full access to 1.5m statistics

  • Incl. source references

  • Available to download in PNG, PDF, XLS format

Premium Account


only $49 / month *
*Duration: 12 months, billed annually, single license

Access to this and all other statistics on 80,000 topics from

$588 / Year

View price details

Exclusive Premium statistic

You need a Premium Account for unlimited access.

  • Full access to 1.5m statistics

  • Incl. source references

  • Available to download in PNG, PDF, XLS format

Premium Account


only $49 / month *
*Duration: 12 months, billed annually, single license

Access to this and all other statistics on 80,000 topics from

$588 / Year

View price details

Download Settings Share
Chart type
Datalabels
Share on Social Media
Download started
Please be patient - this may take a moment
Description Source More information
The statistic provides information on the leading reasons why gamers over the age of 50 years play video games in the United States as of March 2016. The survey results show that 26 percent of responding U.S. senior gamers said having fun was an extremely important reason why they played video games.
Show more
Release date
June 2016
Region
United States
Survey time period
March 9 to 7, 2016
Number of respondents
1,510 respondents
Age group
50 years and older
Method of interview
Online survey

More information

Statista Accounts: Access All Statistics. Starting from $588 / Year

Basic Account

Get to know the platform

You only have access to basic statistics.
This statistic is not included in your account!

Premium Account

Your perfect start with Statista

  • Instant access to 1m statistics
  • Download in XLS, PDF & PNG format
  • Detailed references

$49 / Month *

Corporate Account

Full access

Corporate solution including all features.

Send request

* All products require an annual contract.
   Prices do not include sales tax
   (New York residents only).
Leading companies trust Statista:
Statista has been my savior on several occasions. The site is easy to maneuver and the data is in a format that can go right into a report or presentation.
Marlene Greenfield

Marlene Greenfield
Vice President, Hearst Magazines

Statistics on "eSports market worldwide"

  • Overview
The most important statistics
  • Users and usage
The most important statistics
  • Market leaders
The most important statistics
  • Marketing and advertising
  • eSports betting
  • eSports startup funding
The most important statistics
Need help with using Statista for your research? Tutorials and first steps

Further Content: Statistics, Studies, and Topic Pages

Statistics on the topic

Topics

About Statista

Learn more about how Statista can support your business.

Request webinar
Do you have any questions about our business solutions?

We provide you with detailed information about our Corporate Account.

News