Consumer preference of virtual reality content sources in the U.S. 2016

This statistic presents information on the percentage of consumers who plan on accessing virtual reality content via selected sources in the United States as of April 2016. It was found that 55 percent of respondents planned to access virtual reality content via internet video providers, while 17 percent said they would use social networks for that purpose.

Percentage of consumers who plan on accessing virtual reality (VR) content via selected sources in the United States as of April 2016

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Sources

Release date

May 2016

Region

United States

Survey time period

April 25, 2016

Number of respondents

1,025 respondents

Method of interview

Online survey

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Statistics on "Virtual reality (VR)"

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