The statistic shows the distribution of the games market revenue worldwide in 2016, broken down by format. According to the source, 37 percent of the world's 99.6 billion U.S. dollars gaming revenue were attributed to mobile games in the measured period, with 16 percent held by boxed PC and console games.
Distribution of the games market revenue worldwide in 2016, by format
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Newzoo. (July 28, 2016). Distribution of the games market revenue worldwide in 2016, by format [Graph]. In Statista. Retrieved January 17, 2021, from https://www.statista.com/statistics/590792/games-market-share-global-by-format/
Newzoo. "Distribution of the games market revenue worldwide in 2016, by format." Chart. July 28, 2016. Statista. Accessed January 17, 2021. https://www.statista.com/statistics/590792/games-market-share-global-by-format/
Newzoo. (2016). Distribution of the games market revenue worldwide in 2016, by format. Statista. Statista Inc.. Accessed: January 17, 2021. https://www.statista.com/statistics/590792/games-market-share-global-by-format/
Newzoo. "Distribution of The Games Market Revenue Worldwide in 2016, by Format." Statista, Statista Inc., 28 Jul 2016, https://www.statista.com/statistics/590792/games-market-share-global-by-format/
Newzoo, Distribution of the games market revenue worldwide in 2016, by format Statista, https://www.statista.com/statistics/590792/games-market-share-global-by-format/ (last visited January 17, 2021)