This statistic shows the answers to a survey question on the devices used for Virtual Reality campaings in the Netherlands in 2016. During the surveyed period, approximately 48 percent of the respondents indicated they developed Oculus Rift devices for their advertising campaigns.
For which devices are your virtual reality campaigns developed?*
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MarketingTribune. (April 1, 2016). For which devices are your virtual reality campaigns developed?* [Graph]. In Statista. Retrieved January 24, 2025, from https://www.statista.com/statistics/691252/devices-used-for-vr-campaings-in-the-netherlands/?__sso_cookie_checker=failed
MarketingTribune. "For which devices are your virtual reality campaigns developed?*." Chart. April 1, 2016. Statista. Accessed January 24, 2025. https://www.statista.com/statistics/691252/devices-used-for-vr-campaings-in-the-netherlands/?__sso_cookie_checker=failed
MarketingTribune. (2016). For which devices are your virtual reality campaigns developed?*. Statista. Statista Inc.. Accessed: January 24, 2025. https://www.statista.com/statistics/691252/devices-used-for-vr-campaings-in-the-netherlands/?__sso_cookie_checker=failed
MarketingTribune. "For Which Devices Are Your Virtual Reality Campaigns Developed?*." Statista, Statista Inc., 1 Apr 2016, https://www.statista.com/statistics/691252/devices-used-for-vr-campaings-in-the-netherlands/?__sso_cookie_checker=failed
MarketingTribune, For which devices are your virtual reality campaigns developed?* Statista, https://www.statista.com/statistics/691252/devices-used-for-vr-campaings-in-the-netherlands/?__sso_cookie_checker=failed (last visited January 24, 2025)
For which devices are your virtual reality campaigns developed?* [Graph], MarketingTribune, April 1, 2016. [Online]. Available: https://www.statista.com/statistics/691252/devices-used-for-vr-campaings-in-the-netherlands/?__sso_cookie_checker=failed