Virtual reality headsets: factors of choice of place of purchase in France 2015

This chart presents the factors influencing the decision of the place of purchase of a virtual reality headset for the general public and French video game players in 2015. According to this survey, the price influenced 40 percent of French gamers in the choice of where to buy a virtual reality headset.

What factors do you think are important in deciding where to buy a virtual reality headset?

Exclusive Premium statistic

You need a Single Account for unlimited access.

  • Full access to 1m statistics

  • Incl. source references

  • Available to download in PNG, PDF, XLS format

Single Account

only $59 / month *
*Duration: 12 months, billed annually, single license

Access to this and all other statistics on 80,000 topics from

$708 / Year

Show detailed source information?
Register for free
Already a member?
Log in
Sources

Release date

July 2016

Region

France

Survey time period

June 2015

Number of respondents

500 people interviewed *

Age group

18 years old and older

Method of interview

Online survey

Supplementary notes

* The sample breaks down as follows: n (general audience) = 335 and n (gamer) = 165.

The question was formulated by the source as follows: "What factors are important to you when?" deciding where to buy VR headset? "

Open this statistic in...
Statista Accounts: Access All Statistics. Starting from $708 / Year
Basic Account
Get to know the platform

You only have access to basic statistics.
This statistic is not included in your account.

Single Account
Your perfect start with Statista
  • Instant access to 1m statistics
  • Download in XLS, PDF & PNG format
  • Detailed references
$59 / Month *
Corporate Account
Full access

Corporate solution including all features.

* All products require an annual contract; Prices do not include sales tax.

Statistics on "Oculus VR"

Statista Accounts: Access All Statistics. Starting from $708 / Year
Learn more about how Statista can support your business.