Monetizing methods for VR/AR products/services worldwide 2018
The statistic shows organizations' methods for monetizing virtual/augmented reality products or services worldwide as of January 2018. During the survey, 59 percent of respondents said that sale of products or subscriptions of AR/VR devices was a method to monetize VR/AR products.
Monetizing strategies for virtual reality (VR)/augmented reality (AR) products or services worldwide as of January 2018
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- Global shipments of virtual and augmented reality devices 2016-2020
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- Virtual reality and augmented reality users U.S. 2017-2021
- Share of people regarding VR as exciting development Australia 2016 by gender
- Potential reservations and concerns about VR Australia 2016 by age
- Market share of AR/VR in Western Europe 2017, by industry
- VC funding received by VR and AR companies in the United Kingdom 2017
- Share of U.S. consumers who have tried a virtual reality headset 2017
- Top patent holders of VR 2016
- Brazil: virtual reality content usage among smartphone users 2017, by frequency
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Further related statistics
eMarketer. (March 20, 2018). Monetizing strategies for virtual reality (VR)/augmented reality (AR) products or services worldwide as of January 2018 [Graph]. In Statista. Retrieved December 10, 2019, from https://www.statista.com/statistics/829840/worldwide-vr-ar-products-services-monetizing-strategies/
eMarketer. "Monetizing strategies for virtual reality (VR)/augmented reality (AR) products or services worldwide as of January 2018." Chart. March 20, 2018. Statista. Accessed December 10, 2019. https://www.statista.com/statistics/829840/worldwide-vr-ar-products-services-monetizing-strategies/
eMarketer. (2018). Monetizing strategies for virtual reality (VR)/augmented reality (AR) products or services worldwide as of January 2018. Statista. Statista Inc.. Accessed: December 10, 2019. https://www.statista.com/statistics/829840/worldwide-vr-ar-products-services-monetizing-strategies/
eMarketer. "Monetizing Strategies for Virtual Reality (Vr)/Augmented Reality (Ar) Products or Services Worldwide as of January 2018." Statista, Statista Inc., 20 Mar 2018, https://www.statista.com/statistics/829840/worldwide-vr-ar-products-services-monetizing-strategies/
eMarketer, Monetizing strategies for virtual reality (VR)/augmented reality (AR) products or services worldwide as of January 2018 Statista, https://www.statista.com/statistics/829840/worldwide-vr-ar-products-services-monetizing-strategies/ (last visited December 10, 2019)



