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Annual growth of the eSports sector in China 2016-2021

In 2020, it was expected that the revenue generated in China's eSports sector would exceed 140 billion yuan, representing an annual growth rate of approximately 20 percent. It is worth to know that the market growth has slowed down and the size of mobile sector has surpassed that of PC in the eSports market.

Growth rate of the eSports revenue in China from 2016 to 2019 with a forecast until 2021

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Release date

May 2020



Survey time period

2016 to 2019

Special properties

Calculation was based on the financial results published by related enterprises and interviews with experts in iResearch statistical forecast model.

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