Digital Media Report - Video Games

Statista Digital Market Outlook - Segment Report

Digital Media Report - Video Games The Video Games market in the biggest market within Digital Media. The worldwide revenue of US$110.2 billion in 2019 is expected to grow to US$220.5 billion in 2025.

What's included?
  • All relevant data, including market size & forecasts for the next five years
  • Regional development with focus on: U.S., Europe and China
  • COVID-19 Forecast
  • Trends and market analysis
  • Deep dives
  • Start-up analysis

The report covers the Digital Media segment Video Games. Video Games are defined as fee-based video games distributed over the internet. Download games include downloads of full versions for gaming consoles or PCs (installation required), mobile games for smartphones and tablet devices (paid app downloads and in-app-purchases), paid or free-to-play online games which can be either played directly in the internet browser or via clients that need to be installed (subscription-based or including in-game purchases) as well as subscription-based gaming networks such as Xbox Live Gold, PlayStation Plus or Nintendo Switch Online. Physical video game sales, demo/trial versions and freemium games are not included.

The market segment Video Games includes the following sub segments:

  • Mobile Games
  • Download Games
  • Online Games
  • Gaming Networks

Note: CAGR: Compound Annual Growth Rate / average growth rate per year

  • Language: English
  • Released: March 2021
More than 7,500

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