eSports, which stands for electronic sports, refers to video game tournaments that are played by amateur or professional gamers at regional or international level. Competitions can be played by individual gamers or as teams, and events are often streamed live over the internet, attracting a large number of viewers. In recent years, the eSports market in Europe has grown rapidly and this growth is forecast to continue. Many different types of video games are played in eSports tournaments. Some of the most popular games include League of Legends, a multiplayer online battle arena game, and Call of Duty: Warzone, a multiplayer battle royale game. Many video game developers are now designing games with eSports in mind, incorporating tournament capabilities in their games or providing funding for gaming events.
In addition to watching livestreams of tournaments online, eSports fans can purchase merchandise related to their favorite games, professional gamers, and teams. This includes not only physical merchandise, but also digital content such as skins, banners, and content passes. Team-specific digital merchandise such as these were the most popular type of eSports products purchased by European fans in 2020. The European countries that spent the most money on eSports in 2020 were Spain, Italy, and France, with about 60 percent of eSports fans in each country spending money on the hobby that year.
This text provides general information. Statista assumes no
liability for the information given being complete or correct.
Due to varying update cycles, statistics can display more up-to-date
data than referenced in the text.
In the following 4 chapters, you will quickly find the 25 most important statistics relating to "eSports in Europe".