COVID-19 impact on time spent PC gaming in the U.S. 2020, by genre

Increase in time spent video gaming during the COVID-19 pandemic among PC gamers in the United States as of June 2020, by genre

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Release date

August 2020

Region

United States

Survey time period

May and June 2020

Number of respondents

239 respondents

Age group

13 years and older

Special properties

among those who played video games before or during COVID-19

Method of interview

Online survey

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* For commercial use only

Basic Account

For single users
$0 USD
Always free
Access limited to Free Statistics. Premium Statistics are not included.
  • Free Statistics
Based on your interest

Starter Account

For single users
$199 USD
per month, billed annually 1
  • Free Statistics
  • Premium Statistics

Professional Account

For teams up to 5 people
$959 USD
per month, billed annually 1
  • Free + Premium Statistics
  • Reports
  • Market Insights

1 All prices do not include sales tax. The account requires an annual contract and will renew after one year to the regular list price.

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