hyper-casual gaming installs in Vietnam grew by 60.5 percent.
Between 2019 and 2020, installations of non hyper-casual mobile games in Asia experienced the biggest growth in Vietnam, at 37 percent. During the same time period, Growth rate of non hyper-casual mobile game installations in Asia from 2019 to 2021, by selected country
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Other statistics that may interest you Mobile gaming market in the Asia-Pacific region
Overview
6
- Premium Statistic Mobile gaming content market value worldwide 2011-2028
- Premium Statistic Digital video game revenue worldwide 2017-2027, by segment
- Premium Statistic Number of digital gamers worldwide 2017-2027, by segment
- Basic Statistic Number of mobile gamers worldwide 2021, by region
- Premium Statistic Share of gaming devices APAC 2022, by country
- Premium Statistic Mobile gaming reach in selected markets worldwide 2020
Market revenue
6
- Premium Statistic Revenue of the mobile games industry in Asia 2018-2027
- Premium Statistic Revenue of the mobile games industry in Australia & Oceania 2018-2027
- Premium Statistic Revenue of mobile games market in East Asia 2018-2027, by country
- Premium Statistic Revenue of mobile games market in Southeast Asia 2018-2027, by country
- Premium Statistic Revenue of mobile games market in South Asia 2018-2027, by country
- Premium Statistic Mobile game revenue growth in Asia & Oceania 2017-2026, by subregion
User base
5
- Premium Statistic Number of users of mobile games in Asia 2018-2027
- Premium Statistic Number of users of mobile games in Australia & Oceania 2018-2027
- Premium Statistic Mobile game users in East Asia 2018-2027, by country
- Premium Statistic Mobile gamers in Southeast Asia 2018-2027, by country
- Premium Statistic Mobile gamers in South Asia 2018-2027, by country
Leading publishers and titles
7
- Premium Statistic Leading iPhone gaming app publishers worldwide 2022, by revenue
- Basic Statistic Leading Android gaming app publishers worldwide 2024, by revenue
- Basic Statistic Mobile games with highest IAP revenue worldwide 2023
- Basic Statistic Tencent top grossing mobile games 2024
- Basic Statistic PUBG Mobile monthly revenue worldwide 2018-2024
- Premium Statistic Global revenue of Tencent's mobile game Honor of Kings 2016-2024
- Basic Statistic Genshin Impact IAP revenue worldwide 2020-2024
Genre preferences
6
- Premium Statistic Top mobile game genres Asia H1 2020, by country
- Premium Statistic Install growth of hyper-casual mobile gaming Asia 2019-2021, by country
- Premium Statistic Install growth of non hyper-casual mobile gaming Asia 2019-2021, by country
- Premium Statistic Favorite game genres among eSports fans in China 2023
- Premium Statistic Most commonly experienced mobile game genres Japan 2020, by gender
- Basic Statistic Preferred mobile game genre South Korea 2023
Further Content: You might find this interesting as well
Statista. (March 9, 2022). Growth rate of non hyper-casual mobile game installations in Asia from 2019 to 2021, by selected country [Graph]. In Statista. Retrieved June 16, 2024, from https://www.statista.com/statistics/1295134/asia-non-hyper-casual-mobile-game-install-growth-by-country/
Statista. "Growth rate of non hyper-casual mobile game installations in Asia from 2019 to 2021, by selected country." Chart. March 9, 2022. Statista. Accessed June 16, 2024. https://www.statista.com/statistics/1295134/asia-non-hyper-casual-mobile-game-install-growth-by-country/
Statista. (2022). Growth rate of non hyper-casual mobile game installations in Asia from 2019 to 2021, by selected country. Statista. Statista Inc.. Accessed: June 16, 2024. https://www.statista.com/statistics/1295134/asia-non-hyper-casual-mobile-game-install-growth-by-country/
Statista. "Growth Rate of Non Hyper-casual Mobile Game Installations in Asia from 2019 to 2021, by Selected Country." Statista, Statista Inc., 9 Mar 2022, https://www.statista.com/statistics/1295134/asia-non-hyper-casual-mobile-game-install-growth-by-country/
Statista, Growth rate of non hyper-casual mobile game installations in Asia from 2019 to 2021, by selected country Statista, https://www.statista.com/statistics/1295134/asia-non-hyper-casual-mobile-game-install-growth-by-country/ (last visited June 16, 2024)
Growth rate of non hyper-casual mobile game installations in Asia from 2019 to 2021, by selected country [Graph], Statista, March 9, 2022. [Online]. Available: https://www.statista.com/statistics/1295134/asia-non-hyper-casual-mobile-game-install-growth-by-country/