Electronic Arts (EA) net revenue growth 2020-2024, by composition
In the fiscal year 2024 spanning from April 2023 to March 2024, Full games was the fastest-growing business segment of gaming publisher Electronic Arts (EA). Live service revenue grew by one percent compared to the previous year. Live services were also the top grossing segment of the year, with annual revenues of almost 5.55 billion U.S. dollars. These live services include extra content, subscription offerings, and other revenue generated outside of the sale of the company's base games.