Can New Consoles Revive the Ailing Gaming Industry
Later today, Sony is expected to finally announce the release date of its new gaming console, the PlayStation 4. Sony will hold a press conference at the world's largest video game expo Gamescom, which annually draws hundreds of thousands of gamers to Cologne, Germany.
Ever since both Sony and Microsoft officially unveiled their new consoles at this year's E3, video game enthusiasts around the world have been waiting for information on when they can get their hands on the new hardware. But it's not only the consumers that can't wait for the new consoles to arrive. The video game industry is in desperate need of a momentum shift, as both hardware and software sales have continuously plummeted over the past few years. Between July 2010 and July 2013 video game hardware and software sales in the U.S. dropped 68 and 48 percent, respectively, a testament not only to the increasing shift to digital gaming content but also to the lack of excitement the current generation of consoles is able to spark after seven years on the market.
Nintendo's Wii U has thus far failed miserably to put the spark back in the gaming industry. Now it's time for Sony and Microsoft to bring out the big guns.
- Retail revenue of the U.S. video game industry from August 2012 to August 2014 (in billion U.S. dollars)
Revenue of the U.S. video game industry 2012-2014
- Hardware revenue of the U.S. video game industry from August 2012 to August 2014 (in million U.S. dollars)
Monthly hardware revenue of the U.S. video game industry 2012-2014
- Software revenue of the U.S. video game industry from August 2012 to August 2014 (in million U.S. dollars)
Software revenue of the U.S. video game industry 2012-2014
- Types of video games played in the U.S. 2014Types of video games played in the U.S. 2014
- Video games revenue worldwide from 2012 to 2015, by sourceVideo games revenue worldwide from 2012 to 2015, by source
- Time spent with video games in the U.S. 2008-2018Time spent with video games in the U.S. 2008-2018
- Who may use the "Chart of the Day"?
- The Statista "Chart of the Day", made available under the Creative Commons License CC BY-ND 3.0, may be used and displayed without charge by all commercial and non-commercial websites. Use is, however, only permitted with proper attribution to Statista.
- Which topics are covered by the "Chart of the Day"?
- The Statista "Chart of the Day" currently focuses on two sectors: "Media and Technology", updated daily and featuring the latest statistics from the media, internet, telecommunications and consumer electronics industries; and "Economy and Society", , which inlcudes current data from the United States and around the world relating to economic and political issues as well as sports and entertainment.
- Can Statista create customized charts?
Absolutely! For information on tailor-made and sector-specific
Charts of the Day, please contact Jan Ahrens