Entertainment Industries

Are You Not Entertained?

The global video game industry is meeting in San Francisco this week for the annual Game Developers Conference, a marquee event for gaming professionals. According to the GDC’s organizing body, the event brings together 28,000 people to discuss the future of an industry that is still underestimated by many.

As the following chart illustrates, gaming has grown into much more than a pastime for moody teenagers unwilling to get out of the house. In fact, video games are now the biggest entertainment industry in the United States based on consumer spending. According to the Entertainment Software Association, Americans spent $35.8 billion on video game content (i.e. software, in-game purchases and subscription), which is more than three times of what they spent on music or movie tickets.

Description

This chart shows entertainment industry revenue in the United States in 2018, by segment.

Download Chart
Premium statistics
Total and segment revenue of the U.S. video game industry from January 2017 to April 2026 (in billion U.S. dollars)
Premium statistics
Market size of the video games industry in the United States from 2013 to 2023 (in billion U.S. dollars)
Premium statistics
Video game industry revenue worldwide from 1970 to 2022 (in billions of U.S. dollars)
Premium statistics
Video game market revenue in the United States from 2017 to 2031 (in billion U.S. dollars)
Premium statistics
Video game market revenue in the United States from 2017 to 2030, by segment (in U.S. dollars)
Premium statistics
Consumer spending on video game content in the United States from 2010 to 2025 (in billion U.S. dollars)

Any more questions?

Get in touch with us quickly and easily.
We are happy to help!

Do you still have questions?

Feel free to contact us anytime using our contact form or visit our FAQ page.

Statista Content & Design

Need infographics, animated videos, presentations, data research or social media charts?

More Information