Video Games

  • South Korea
  • Revenue in the Video Games segment is projected to reach US$6,283m in 2021.
  • Revenue is expected to show an annual growth rate (CAGR 2021-2025) of 9.61%, resulting in a projected market volume of US$9,067m by 2025.
  • In the Video Games segment, the number of users is expected to amount to 33.6m users by 2025.
  • User penetration will be 58.4% in 2021 and is expected to hit 65.4% by 2025.
  • The largest segment is Mobile Games with a market volume of US$4,583m in 2021.
  • In global comparison, most revenue will be generated in China (US$48,820m in 2021).
  • The average revenue per user (ARPU) in the Video Games segment is projected to amount to US$209.66 in 2021.
 
 
 
 
 
 
 
 
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