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Digital Media

in-scope

  • Audiovisual media contents that are distributed directly over the Internet
  • Digital videos provided as downloads or streaming
  • Music downloads and music streaming
  • Digital games for different devices
  • Digital versions of books, magazines and papers

out-of-scope

  • User-generated content (UGC)
Market definition

Highlights

worldwide

  • Revenue in the "Digital Media" market amounts to US$96,695m in 2017.
  • The market's largest segment is the segment "Video Games" with a market volume of US$52,366m in 2017.
  • From a global comparison perspective it is shown that most revenue is generated in the United States (US$34,301m in 2017).
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Digital Media

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