Online Games

Worldwide
  • Revenue in the Online Games segment is projected to reach US$26.29bn in 2022.
  • Revenue is expected to show an annual growth rate (CAGR 2022-2026) of 6.46%, resulting in a projected market volume of US$33.77bn by 2026.
  • In the Online Games segment, the number of users is expected to amount to 1,308.8m users by 2026.
  • User penetration will be 15.4% in 2022 and is expected to hit 16.6% by 2026.
  • In global comparison, most revenue will be generated in China (US$6,053.00m in 2022).
  • The average revenue per user (ARPU) in the Online Games segment is projected to amount to US$22.48 in 2022.
 
 
 
 
 
 
 
 
Please wait