Cinema Advertising - NAFTA

  • NAFTA
  • Ad spending in the Cinema Advertising market is projected to reach US$1.11bn in 2024.
  • Ad spending is expected to show an annual growth rate (CAGR 2024-2029) of 8.25%, resulting in a projected market volume of US$1.65bn by 2029.
  • With a projected market volume of US$952.00m in 2024, most revenue will be generated in the United States.
  • In the Cinema Advertising market, the number of viewers is expected to amount to 335.7m users by 2029.
  • The average ad spending per viewer in the Cinema Advertising market is projected to amount to US$4.13 in 2024.
 
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Analyst Opinion

The Cinema Advertising market in NAFTA is experiencing steady growth due to customer preferences for immersive and engaging advertising experiences, trends in the market towards digital and interactive advertising formats, local special circumstances such as the popularity of cinema culture, and underlying macroeconomic factors driving consumer spending. Customer preferences in the NAFTA region are shifting towards immersive and engaging advertising experiences.

With the rise of ad-blocking software and the decline of traditional advertising channels, customers are becoming increasingly selective about the ads they consume. Cinema advertising offers a unique opportunity to captivate audiences in a distraction-free environment, where they are more likely to pay attention to the messages being conveyed. Additionally, cinema advertising allows for larger-than-life visuals and surround sound, creating a more impactful and memorable experience for viewers.

Trends in the Cinema Advertising market are also contributing to its growth in NAFTA. One major trend is the shift towards digital and interactive advertising formats. With advancements in technology, advertisers are now able to create dynamic and interactive content that can be displayed on cinema screens.

This allows for greater audience engagement and interactivity, as viewers can participate in surveys, games, and other interactive experiences during the pre-show or intermission. Furthermore, digital advertising formats enable real-time targeting and customization, allowing advertisers to deliver more personalized and relevant messages to their target audience. Local special circumstances in the NAFTA region also contribute to the growth of the Cinema Advertising market.

North America has a strong cinema culture, with a high number of movie-goers and a preference for watching movies on the big screen. This creates a captive audience for advertisers, as movie-goers are already in a receptive mindset and are more likely to be engaged with the advertising content. Additionally, the popularity of blockbuster movies and highly anticipated releases in the region attracts a large number of viewers, providing advertisers with a valuable opportunity to reach a wide audience.

Underlying macroeconomic factors are also driving the growth of the Cinema Advertising market in NAFTA. The region has a strong and stable economy, with high levels of consumer spending. This allows advertisers to invest in cinema advertising as a way to reach a large and affluent consumer base.

Furthermore, the increasing popularity of streaming services and on-demand content has not significantly impacted the cinema industry in NAFTA, as movie-going remains a popular form of entertainment. As a result, advertisers continue to see value in investing in cinema advertising to reach a broad and engaged audience. In conclusion, the Cinema Advertising market in NAFTA is experiencing steady growth due to customer preferences for immersive and engaging advertising experiences, trends in the market towards digital and interactive advertising formats, local special circumstances such as the popularity of cinema culture, and underlying macroeconomic factors driving consumer spending.

Methodology

Data coverage:

The data encompasses B2B enterprises. Figures are based on the Cinema Advertising spending and exclude agency commissions, rebates, production costs, and taxes. The market covers advertising both on and off screen in cinemas, including ads shown before a movie and those displayed inside a cinema.

Modeling approach / market size:

Market size is determined by a combined top-down and bottom-up approach. We use annual financial reports of the market-leading companies and industry associations, third-party reports, and survey results from our primary research (e.g., Consumer Insights) to analyze the markets.as well as performance factors (e.g., user penetration, price per product, usage) to analyze the markets. To estimate the market size for each country individually, we use relevant key market indicators and data from country-specific industry associations, such as various macroeconomic indicators, historical developments, current trends, reported performance indicators of key market players as well as performance factors (e.g., user penetration and usage) to analyze the markets.

Forecasts:

We apply a variety of forecasting techniques, depending on the behavior of the relevant market. For instance, the S-curve function and exponential trend smoothing are well suited for forecasting digital products and services due to the non-linear growth of technology adoption. The main drivers are GDP per capita, consumer spending per capita, and 4G coverage.

Additional notes:

The data is modeled using current exchange rates. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. The market is updated twice a year. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). Consumer Insights data is reweighted for representativeness.

Overview

  • Ad Spending
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
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