Cloud Gaming - Saudi Arabia

  • Saudi Arabia
  • Revenue in the Cloud Gaming market is projected to reach US$35.79m in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 27.57%, resulting in a projected market volume of US$120.90m by 2029.
  • In the Cloud Gaming market, the number of readers is expected to amount to 1.6m users by 2029.
  • User penetration will be 3.5% in 2024 and is expected to hit 4.1% by 2029.
  • The average revenue per user (ARPU) is expected to amount to US$27.72.
  • In global comparison, most revenue will be generated in the United States (US$1,938.00m in 2024).

Key regions: Europe, Germany, India, France, Asia

 
Market
 
Region
 
Region comparison
 
Currency
 

Analyst Opinion

The Cloud Gaming market in Saudi Arabia is experiencing significant growth due to the increasing demand for gaming services and the rapid development of cloud technology in the country.

Customer preferences:
Saudi Arabia has a large and growing population of gamers who are increasingly looking for convenient and immersive gaming experiences. Cloud gaming offers a solution to this demand by allowing gamers to access high-quality games on various devices without the need for expensive gaming hardware. This convenience factor is driving the adoption of cloud gaming services in the country.

Trends in the market:
One of the key trends in the cloud gaming market in Saudi Arabia is the rise of subscription-based gaming platforms. These platforms offer gamers access to a wide variety of games for a fixed monthly fee, eliminating the need to purchase individual games. This trend is particularly popular among casual gamers who want to explore different games without committing to a large upfront investment. Another trend in the market is the increasing availability of cloud gaming services from both local and international providers. This competition is driving innovation and improving the quality of gaming experiences for Saudi Arabian gamers. Additionally, the integration of cloud gaming with other entertainment services, such as streaming platforms, is also gaining traction in the market.

Local special circumstances:
Saudi Arabia has a young and tech-savvy population, with a high smartphone penetration rate. This makes the country a fertile ground for the growth of cloud gaming, as gamers can easily access and enjoy games on their mobile devices. Furthermore, the government's Vision 2030 initiative, which aims to diversify the economy and promote digital transformation, is creating a favorable environment for the development of the cloud gaming industry.

Underlying macroeconomic factors:
The strong economic growth in Saudi Arabia is contributing to the expansion of the cloud gaming market. As disposable incomes rise, more individuals are able to afford gaming services and devices. Additionally, the increasing availability of high-speed internet connections in the country is enabling seamless streaming of games, further fueling the growth of cloud gaming. In conclusion, the Cloud Gaming market in Saudi Arabia is witnessing significant growth driven by customer preferences for convenient gaming experiences and the rapid development of cloud technology. The rise of subscription-based gaming platforms and the increasing availability of cloud gaming services are key trends in the market. The young and tech-savvy population, along with the government's initiatives to promote digital transformation, are creating a favorable environment for the growth of the cloud gaming industry. The strong economic growth and the increasing availability of high-speed internet connections are also contributing to the expansion of the market.

Methodology

Data coverage:

Figures are based on subscription spending, consumer spending, investment, and funding data.

Modeling approach / Market size:

Market sizes are determined by a Top-Down approach, based on a specific rationale for each market market. As a basis for evaluating markets, we use reports, third-party studies, research companies. Next we use relevant key market indicators and data from country-specific associations such as GDP, consumer spending, internet penetration and cloud revenues. This data helps us to estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the particular market. For example, the S-curve function and exponential trend smoothing are well suited to forecast digital products and services due to the non-linear growth of technology adoption. The main drivers are consumer spending per capita, level of digitalization, and cloud revenues.

Additional Notes:

The market is updated twice per year in case market dynamics change. Consumer Insights data is unbiased for representativeness.

Overview

  • Revenue
  • Analyst Opinion
  • Users
  • Global Comparison
  • Methodology
  • Key Market Indicators
Please wait

Contact

Get in touch with us. We are happy to help.
Statista Locations
Contact Meredith Alda
Meredith Alda
Sales Manager– Contact (United States)

Mon - Fri, 9am - 6pm (EST)

Contact Yolanda Mega
Yolanda Mega
Operations Manager– Contact (Asia)

Mon - Fri, 9am - 5pm (SGT)

Contact Kisara Mizuno
Kisara Mizuno
Senior Business Development Manager– Contact (Asia)

Mon - Fri, 10:00am - 6:00pm (JST)

Contact Lodovica Biagi
Lodovica Biagi
Director of Operations– Contact (Europe)

Mon - Fri, 9:30am - 5pm (GMT)

Contact Carolina Dulin
Carolina Dulin
Group Director - LATAM– Contact (Latin America)

Mon - Fri, 9am - 6pm (EST)