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How often do you play online games?
Frequency of playing online games in Sweden 2019
According to a survey from 2019, nearly two thirds of Swedish respondents aged 12 years and older played online games at least sometimes. 18 percent of individuals even played video games on the internet daily. Especially younger age groups play online games every day.

Different online game segments

The online video games market is becoming increasingly important worldwide. In 2017, the global revenue from online PC games nearly doubled compared to 2011. The market is divided into different segments, such as social and mobile games, as well as free-to-play and pay-to-play massively multiplayer games, also known as MMO games. Another recently growing part of the online video games market is the eSports segment.

Swedish video games market

The overall computer gaming industry in Sweden increased in recent years, amounting to a value of roughly 1.25 billion U.S. dollars in 2016. The growth was forecasted to continue, and the market will reach an estimated revenue of over 22 billion U.S. dollars as of 2023. The largest digital games developer in the country is Mojang, known for the sandbox video game Minecraft.
How often do you play online games?
Share of respondents
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Source

Release date

October 2019

Region

Sweden

Survey time period

2019

Number of respondents

1,650 respondents

Age group

12 years and older

Special properties

internet users

Method of interview

Telephone interviews and online survey

Frequency of playing online games in Sweden 2019
According to a survey from 2019, nearly two thirds of Swedish respondents aged 12 years and older played online games at least sometimes. 18 percent of individuals even played video games on the internet daily. Especially younger age groups play online games every day.

Different online game segments

The online video games market is becoming increasingly important worldwide. In 2017, the global revenue from online PC games nearly doubled compared to 2011. The market is divided into different segments, such as social and mobile games, as well as free-to-play and pay-to-play massively multiplayer games, also known as MMO games. Another recently growing part of the online video games market is the eSports segment.

Swedish video games market

The overall computer gaming industry in Sweden increased in recent years, amounting to a value of roughly 1.25 billion U.S. dollars in 2016. The growth was forecasted to continue, and the market will reach an estimated revenue of over 22 billion U.S. dollars as of 2023. The largest digital games developer in the country is Mojang, known for the sandbox video game Minecraft.
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