Statistics about Media in Worldwide
Statistics
- Entertainment and media revenue worldwide 2009-2018, by platform
- Number of Vivendi's employees 2017, by region
- Digital Market Outlook: digital media revenue growth worldwide 2018-2027, by category
- Consuming media at home due to the coronavirus worldwide 2020, by generation
- Device usage increase due to the coronavirus worldwide 2020, by generation
- Digital share of global media revenue 2015, by medium
- Highest-paid women in entertainment 2020
- Industry revenue of “information and communication“ in the Netherlands 2012-2025
- Media: value of mergers and acquisitions from 2014 to 2017, by sector
- Satisfaction with personalized content recommendations worldwide 2017
- Amazon Kindle Fire: content revenue 2011-2014
- Revenue in the TV & video segment of the media market Worldwide 2019-2029
- ARPU in the TV & video segment of the media market Worldwide 2019-2029
- Number of users in the video games segment of the media market Worldwide 2019-2029
- Leading IFE activities on personal devices worldwide 2016
- Devices used for in-flight entertainment content consumption worldwide 2016
- Common sources for finding new media content worldwide 2017
- PC / laptop video gamers in selected countries worldwide 2024
- ePublishing users in selected countries worldwide 2024
- Price willing to pay for access media content worldwide 2017
- Common sources for finding new media content worldwide 2017, by age group
- Number of users in the TV & video segment of the media market Worldwide 2019-2029
- Changes in media consumption over the past two years worldwide 2017
- Usage of selected video media devices worldwide 2017, by age group
- Increase in media consumption over the past two years worldwide 2017, by age group
- Satisfaction with personalized content recommendations worldwide 2017, by age group
- Cross-channel media engagement worldwide 2017, by age group
- Average revenue per unit (ARPU) in the digital media market Worldwide 2017-2027
- Decrease in media consumption over the past two years worldwide 2017, by age group
- Usage of selected devices to listen to audio content worldwide 2017, by age group
- Public opinion on media companies using personal preferences worldwide 2017, by age
- Usage of selected video media devices worldwide 2017
- In-car infotainment systems market revenue worldwide 2015-2022
- In-car infotainment systems unit shipments worldwide 2015-2022
- Revenue in the digital media market Worldwide 2017-2027
- Growth of the global media and entertainment spending 2022-2026, by sector
- Distribution of media time worldwide 2011-2021, by medium
- Time spent with media worldwide 2011-2021
- Usage of selected devices to listen to audio content worldwide 2017
- Price willing to pay to access media content worldwide 2017, by age group
- Leading exporters of halal media and recreation to OIC countries worldwide in 2019
- Global media and entertainment market revenue growth 2018-2026
- Industry revenue of “information and communication“ in Germany 2012-2025
- Global media CPM inflation rates 2021, by medium and region
- Cities with highest media revenue worldwide 2018
- Graham Holdings Company's revenue 2012-2023, by operating segment
- Total pay package of Warner Bros Discovery CEO David Zaslav 2017-2023
- Warner Bros. Discovery quarterly revenue 2021-2023, by segment
- Warner Bros. Discovery annual revenue 2021-2023, by segment
- Warner Bros. Discovery annual revenue 2021-2023, by source
- Warner Bros. Discovery annual net income 2021-2023
- Warner Bros. Discovery annual revenue 2021-2023
- Warner Bros. Discovery revenue 2021-2023, by source
- Warner Bros. Discovery quarterly net income 2021-2023
- Global revenue of Naspers 2012-2023
- Value of halal media and recreation by spending by country 2021
- ARPU in the newspapers & magazines segment Worldwide 2019-2029
- Websites with the most infringing URLs removed worldwide 2015
- Warner Bros. Discovery quarterly revenue 2021-2023
- Media use worldwide 2015
- Digital media M&A: value of transactions worldwide Q4 2021, by sub-sector
- Digital media M&A: number of transactions worldwide 2021
- Digital media M&A: number of transactions worldwide Q4 2021, by sub-sector
- ARPU in the video games segment of the media market Worldwide 2019-2029
- Quarterly value of media and entertainment M&A transactions worldwide 2019-2021
- Users in the newspapers & magazines segment Worldwide 2019-2029
- Revenue in the media market Worldwide 2019-2029
- Revenue in the newspapers & magazines segment of the media market Worldwide 2019-2029
- Time spent with digital media in selected countries worldwide in Q2 2015
- Time spent with traditional media 2015, by country
- Millennials: attitudes on media trustworthiness worldwide 2019
- Number of users in the digital media market Worldwide 2017-2027
- Wealthiest media entrepreneurs worldwide 2015
- Meredith Corporation revenue 2014-2021
- Global media inflation rate 2020-2024, by medium
- Millennials: time spent using with offline entertainment worldwide 2017
- Average daily time spent using offline entertainment worldwide 2017
- Leading countries viewing Rio 2016 on YouTube
- Global audiovisual market revenue in 2013, by source and region
- Media M&A: value of transactions worldwide 2006-2022
- RealD's net income 2007-2015
- Leading new media exporters among developed countries 2008
- Future expectations of media companies worldwide 2017
- Biggest media industry layoffs worldwide 2020-2023
- Global online vs. offline media inflation rate 2020-2024
- Cross-channel media engagement worldwide 2017
- E&M vs. GDP: difference in growth rates worldwide 2016, by country
- Meredith Corporation global revenue 2014-2021, by segment
- Number of media piracy site visits worldwide 2016, by category
- Millennials: time spent with media worldwide 2015, by medium & age
- Global monthly gaming app IAP 2015-2016
- Leading iPhone gaming app publishers worldwide 2022, by downloads
- Global monthly gaming app CPI 2015-2016
- Number of Super Mario Run iOS downloads worldwide 2016, by region
- Gaming apps global average revenue per user 2022
- Mobile gamers worldwide 2014, by age
- Fastest mobile games to reach 5 billion U.S. dollars in player spending 2024
- Top advertising SDKs used by Android gaming and non-gaming apps 2017
- Super Mario Run iOS revenue worldwide 2016, by region
- Leading iPad gaming app publishers worldwide 2022, by revenue