Cinema - G7

  • G7
  • Revenue in the Cinema market is projected to reach US$36.40bn in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 5.53%, resulting in a projected market volume of US$47.64bn by 2029.
  • In the Cinema market, the number of viewers is expected to amount to 0.00 by 2029.
  • User penetration will be 0.00 in 2024 and is expected to hit 0.00 by 2029.
  • The average revenue per viewer is expected to amount to 0.00.
  • In global comparison, most revenue will be generated in the United States (US$20,980.00m in 2024).

Key regions: Asia, Japan, India, France, South Korea

 
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Analyst Opinion

The Cinema market in G7 countries is experiencing steady growth, driven by changing customer preferences and local special circumstances.

Customer preferences:
Customers in G7 countries are increasingly seeking unique and immersive experiences when it comes to cinema. They are looking for more than just watching a movie; they want a complete entertainment package. This includes features such as state-of-the-art technology, comfortable seating, and high-quality sound systems. Additionally, customers are also showing a growing interest in alternative cinema experiences, such as IMAX and 4D screenings, which offer a more interactive and engaging viewing experience.

Trends in the market:
One noticeable trend in the G7 cinema market is the rise of premium cinema offerings. Luxury cinema chains are gaining popularity, offering customers a more upscale experience with amenities like gourmet food and beverage options, reclining seats, and personalized service. These premium cinemas are attracting a niche segment of customers who are willing to pay a higher price for a more luxurious experience. Another trend is the increasing focus on event cinema. This involves the screening of live events, such as concerts, sporting events, and theater performances, in movie theaters. This trend is driven by the desire for a communal viewing experience and the opportunity to watch live events on the big screen. Event cinema provides an additional revenue stream for cinema operators and helps to attract a broader audience.

Local special circumstances:
Each G7 country has its own unique set of circumstances that influence the cinema market. For example, in the United States, the dominance of Hollywood and the large number of movie theaters across the country contribute to a robust cinema market. In Japan, the popularity of anime and manga has led to a thriving animation industry, with anime movies attracting a dedicated fan base. In France, the cinema market is supported by government initiatives that promote the production and distribution of French films. This has led to a strong domestic film industry and a high demand for French movies among French audiences. In the United Kingdom, the cinema market has been impacted by the growth of streaming services, leading to the closure of some traditional cinemas. However, there is still a strong demand for cinema experiences, particularly for blockbuster movies.

Underlying macroeconomic factors:
The growth of the cinema market in G7 countries is also influenced by underlying macroeconomic factors. Factors such as GDP growth, disposable income levels, and consumer confidence play a significant role in determining the demand for cinema tickets. When the economy is performing well and consumers have more discretionary income, they are more likely to spend on entertainment activities, including going to the cinema. Furthermore, advancements in technology have made it easier for consumers to access movies through online streaming platforms. However, the cinema market continues to thrive due to the unique experience it offers, which cannot be replicated at home. The cinema industry has adapted to changing consumer preferences by investing in state-of-the-art technology and offering premium experiences, ensuring its continued growth in the G7 countries.

Methodology

Data coverage:

The data encompasses B2C enterprises. Figures are based on the Cinema market, which comprises revenues from box office, advertsing and concessions. The market includes both consumer and advertising spending. All monetary figures refer to consumer spending on tickets and concessions. This spending factors in discounts, margins, and taxes.

Modeling approach / market size:

The market size is determined through a bottom-up approach. We use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per product, usage) to analyze the markets. To estimate the market size for each country individually, we use relevant key market indicators and data from country-specific industry associations, such as various macroeconomic indicators, historical developments, current trends, and reported performance indicators of key market players. In particular, we consider average prices and annual purchase frequencies.

Forecasts:

We apply a variety of forecasting techniques, depending on the behavior of the relevant market. For instance, the S-curve function and exponential trend smoothing are well suited for forecasting digital products and services due to the non-linear growth of technology adoption. The main drivers are GDP per capita, consumer spending per capita, and 4G coverage.

Additional notes:

The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The data is modeled using current exchange rates. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. The market is updated twice a year. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). Consumer Insights data is reweighted for representativeness.

Overview

  • Revenue
  • Analyst Opinion
  • Global Comparison
  • Methodology
  • Key Market Indicators
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