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Reasons for playing MMO games in the U.S. 2016. by gender
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Leading reasons for playing multiplayer online games according to gamers in the United States as of December 2016, by gender
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Description
Source
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- Release date
- January 2017
- Region
- United States
- Survey time period
- December 14 to 23, 2016
- Number of respondents
- total survey n = 1,560
- Age group
- 18 years and older
- Special properties
- n = 1,070 respondents who play online multiplayer games
- Method of interview
- Online survey
- Supplementary notes
- Question: [ ... ] Which of the following statements would you agree to? I play in multiplayer mode, because…
- Region
- United States
- Survey time period
- December 14 to 23, 2016
- Number of respondents
- total survey n = 1,560
- Age group
- 18 years and older
- Special properties
- n = 1,070 respondents who play online multiplayer games
- Method of interview
- Online survey
- Supplementary notes
- Question: [ ... ] Which of the following statements would you agree to? I play in multiplayer mode, because…




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Everything On "MMO and MOBA Gaming " in One Document: Edited and Divided into Handy Chapters. Including Detailed References.
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- Overview
- Penetration rate of gamers among the general population in the United States from 2013 to 2018U.S. gamer penetration rate among the general population 2013-2018
- Age breakdown of video game players in the United States in 2018Age of U.S. video game players in 2018
- Distribution of video gamers in the United States as of January 2018, by genderShare of video gamers in the U.S. 2018, by gender
- Distribution of video gamers in the United States as of January 2018, by education levelShare of U.S. video gamers 2018, by education level
- Distribution of video gamers in the United States as of January 2018, by incomeShare of U.S. video gamers 2018, by income
- Frequency of playing video games on any device according to adults in the United States as of April 2017Frequency of gaming in the U.S. 2017
- United States: Which of the following devices do you use to play games?U.S. - types of devices used to play games 2016-2018
- United States: Which gaming platforms do you regularly use?U.S. - types of gaming platform used 2018
- Time spent
- Average daily time spent playing games and using computer for leisure per capita in the United States in 2017, by gender (in minutes)U.S. daily time spent playing games and leisurely computer use 2017, by gender
- Average daily time spent playing games and using computer for leisure per capita in the United States in 2017, by age group (in minutes)U.S. daily time spent playing games and leisure computer use 2017, by age
- Average daily time spent playing games and using computer for leisure per capita in the United States in 2017, by ethnicity (in minutes)U.S. daily time spent playing games and leisure computer use 2017, by ethnicity
- Distribution of time spent gaming in the United States from 2017 to 2018, by platformDistribution of time spent gaming in the U.S. 2017-2018, by platform
- Number of hours members of affluent households in the United States spent playing console video games per week in 2018Number of hours affluent Americans spent playing console video games per week 2018
- Spending
- Distribution of paying gamers in the United States as of May 2018, by age group and genderShare of paying gamers in the U.S. as of May 2018, by age and gender
- Share of paying gamers in the United States as of May 2018, by gender and platformShare of paying gamers in the U.S. as of May 2018, by gender and platform
- Consumer spending on gaming in the United States from 2010 to 2017, by segment (in billion U.S. dollars)Consumer spending on gaming in the U.S. from 2010 to 2017, by segment
- Growth of consumer spending on video games in the United States in 1st half 2018, by segmentChange in consumer spending on video games in the U.S. H1 2018, by segment
- Leading payment methods used by gamers worldwide as of March 2018Leading payments methods used by global gamers 2018
- Frequency of paying to download games in the United States as of January 2018Frequency of downloading paid video games in the U.S. 2018
- Leading reasons for in-game spending among adults in the United States as of May 2018Reasons for in-game purchasing in the U.S. 2018
- Online gamers
- Number of online console gamers in the United States from 2014 to 2020 (in millions)Number of online console gamers in the U.S. 2014-2020
- Share of affluent Americans who participate in online or virtual gaming in 2018Share of wealthy Americans who participate in online gaming in 2018
- Percentage of gamers playing massively multiplayer online (MMO) games in the United States as of March 2016Share of U.S. gamers playing MMO games 2016
- Percentage of gamers over the age of 50 who play games online in the United States as of March 2016Online gaming among senior gamers in the U.S. 2016
- Percentage of gamers playing multiplayer online games in the United States as of December 2016, by genderShare of U.S. gamers playing MMO games 2016. by gender
- Percentage of gamers playing multiplayer online games in the United States as of December 2016, by age groupShare of U.S. gamers playing MMO games 2016. by age
- Leading reasons for playing multiplayer online games according to gamers in the United States as of December 2016, by genderReasons for playing MMO games in the U.S. 2016. by gender
- Average time spent playing multiplayer games online according to gamers in United States as of December 2016, by deviceAverage time spent playing multiplayer online games in the U.S. 2016, by device
- Mobile gamers
- Number of mobile gamers in the United States and Canada from 2014 to 2017, by device (in millions)Number of mobile gamers in North America 2014-2017, by device
- Number of mobile phone gamers in the United States from 2011 to 2020 (in millions)Mobile phone gamers in the U.S. 2011-2020
- Number of tablet gamers in the United States from 2011 to 2020 (in millions)Number of tablet gamers in the U.S. from 2011 to 2020
- Distribution of mobile gamers in North America in 2017, by gender Mobile gamer share in North America in 2017, by gender
- Share of gamers who prefer mobile over other gaming platforms in the United States in 2017, by genderGamers who prefer mobile over other gaming platforms in the U.S. in 2017, by gender
- Average number of mobile games played daily and monthly in the United States as of April 2016, by gamer typeDaily and monthly average number of mobile games played in U.S. 2016, by gamer type
- Average number of mobile games played daily and monthly in the United States as of April 2016Daily and monthly average number of mobile games played in the U.S. 2016
- Leading mobile game genres played by frequent gamers in the United States in 2016Types of mobile games played most often in the U.S. in 2016
- PC and console gamers
- Share of household members in the United States who used game consoles (e.g. Nintendo DS) to play video games in 2018, by incomeShare of household members in the U.S. who used game consoles to play video games
- Monthly number of game console users in the United States from 2nd quarter 2012 to 2nd quarter 2017 (in millions)Number of game console users in the U.S. 2012-2017
- Distribution of computer and video gamers in the United States from 2006 to 2018, by genderU.S. computer and video gamers from 2006-2018, by gender
- Ways in which PC and console gamers find out about new games in the United States as of April 2016New game discovery sources among PC and console gamers in the U.S. 2016
- Most interesting genres of video games according to gamers in the United States as of December 2016Favorite genres of video games played in the U.S. 2016
- Most played genres of handheld console games according to gamers in the United States as of December 2016Favorite genres of handheld console games played in the U.S. 2016
- Child and teenage gamers
- Share of 0- to 8-year-olds who use selected media daily in the United States in 2017, by ageDaily usage of selected media among U.S. children 2017, by age
- Share of children in the United States playing video games on selected devices according to their parents as of February 2017Share of U.S. children video gaming on selected devices 2017
- Frequency of playing video games on consoles and handhelds by children in the United States according to their parents as of February 2017Frequency of playing video games by U.S. children according to parents in 2017
- Daily time spent with selected devices among 0- to 8-year-olds in the United States in 2017, by age (in minutes)Time spent with selected media devices among U.S. children 2017, by age
- Share of children in the United States who play social games online according to their parents as of February 2017, by ageU.S. children who play social games online according to parents in 2017, by age
- Percentage of teenagers who play video games in the United States as of April 2018, by genderTeen video game players in the U.S. 2018, by gender
- Percentage of teenagers in the United States who have access to a game console as of April 2018, by genderShare of U.S. teenagers with a game console 2018, by gender
- Distribution of teenage mobile gamers in North America as of October 2017, by genderDistribution of teen mobile gamers in North America in 2017, by gender
- eSports selected franchise reach among eSports audience worldwide 2017
- MOBA/MMORPG gamer share worldwide Q1 2018, by gender
- Online game playing penetration in Great Britain 2012, by type of game and payment
- MMO players in the U.S. 2014, by age
- Online networked game playing penetration in European countries 2014
- Saudi Arabia - online and virtual gaming participation 2017-2018
- Australia - online and virtual gaming participation 2017-2018
- Number of mobile game users in China 2008-2017
- Number of gamers in China 2008-2017
- Vietnam - online and virtual gaming participation 2016-2018
- China - online and virtual gaming participation 2016-2018
- Number of days until full game release Steam Early Access 2016, by genre
- Online networked game playing penetration in Slovenia 2012-2014
- Online networked game playing penetration in Luxembourg 2012-2014
- Online networked game playing penetration in Estonia 2012-2014
- Motivations to recommend brands and companies online in the U.S. 2018
- Motivations to use IoT of companies in the Netherlands 2018
- Primary gaming motivation among global female gamers 2016
- Average importance rating of renovation considerations among U.S. homeowners 2014
- United Arab Emirates - online and virtual gaming participation 2017-2018
- Online gaming in the United Kingdom (UK)
- Online gaming
- Online gaming in India
- eSports and (online) gaming in the Benelux region
- MMO and MOBA Gaming
- eSports market worldwide
- Gaming in Asia
- U.S. gamers
- Digital games in the U.S. (DMO)
- Steam - gaming platform
- Gaming video content worldwide
- Counter-Strike: Global Offensive
- DOTA 2
- League of Legends
- The Esports Playbook
- Age breakdown of video game players in the United States in 2018
- Number of mobile gamers in the United States and Canada from 2014 to 2017, by device (in millions)
- Number of mobile phone gamers in the United States from 2011 to 2020 (in millions)
- Average number of mobile games played daily and monthly in the United States as of April 2016, by gamer type
- Average number of mobile games played daily and monthly in the United States as of April 2016
- Distribution of computer and video gamers in the United States from 2006 to 2018, by gender
- Average importance rating of renovation considerations among U.S. homeowners in 2014, by age group
- Penetration rate of gamers among the general population in the United States from 2013 to 2018
- Distribution of video gamers in the United States as of January 2018, by gender
- Distribution of video gamers in the United States as of January 2018, by education level
- Distribution of video gamers in the United States as of January 2018, by income
- Frequency of playing video games on any device according to adults in the United States as of April 2017
- United States: Which of the following devices do you use to play games?
- United States: Which gaming platforms do you regularly use?
- United States: What kind(s) of video/computer games do you play?
- Leading methods of acquiring video games in the United States as of January 2018
- Leading frustrations with downloading video games in the United States as of January 2018
- Share of gamers who missed selected daily activities to keep playing a game in the United States as of January 2018
- Average daily time spent playing games and using computer for leisure per capita in the United States in 2017, by gender (in minutes)
- Average daily time spent playing games and using computer for leisure per capita in the United States in 2017, by age group (in minutes)
- Average daily time spent playing games and using computer for leisure per capita in the United States in 2017, by ethnicity (in minutes)
- Distribution of time spent gaming in the United States from 2017 to 2018, by platform
- Number of hours members of affluent households in the United States spent playing console video games per week in 2018
- Distribution of paying gamers in the United States as of May 2018, by age group and gender
- Share of paying gamers in the United States as of May 2018, by gender and platform
- Consumer spending on gaming in the United States from 2010 to 2017, by segment (in billion U.S. dollars)
- Growth of consumer spending on video games in the United States in 1st half 2018, by segment
- Leading payment methods used by gamers worldwide as of March 2018
- Frequency of paying to download games in the United States as of January 2018
- Leading reasons for in-game spending among adults in the United States as of May 2018
- Number of online console gamers in the United States from 2014 to 2020 (in millions)
- Share of affluent Americans who participate in online or virtual gaming in 2018
- Percentage of gamers playing massively multiplayer online (MMO) games in the United States as of March 2016
- Percentage of gamers over the age of 50 who play games online in the United States as of March 2016
- Percentage of gamers playing multiplayer online games in the United States as of December 2016, by gender
- Percentage of gamers playing multiplayer online games in the United States as of December 2016, by age group
- Leading reasons for playing multiplayer online games according to gamers in the United States as of December 2016, by gender
- Average time spent playing multiplayer games online according to gamers in United States as of December 2016, by device
- Gaming services and platform subscription penetration among gamers in the United States as of December 2016
- Number of tablet gamers in the United States from 2011 to 2020 (in millions)
- Distribution of mobile gamers in North America in 2017, by gender
- Share of gamers who prefer mobile over other gaming platforms in the United States in 2017, by gender
- Leading mobile game genres played by frequent gamers in the United States in 2016
- Number of paid smartphone or tablet games owned by gamers in the United States as of December 2016
- Number of free smartphone or tablet games downloaded by gamers in the United States as of December 2016
- Percentage of mobile gamers playing online games requiring constant internet connection in the United States as of December 2016
- Share of household members in the United States who used game consoles (e.g. Nintendo DS) to play video games in 2018, by income
- Monthly number of game console users in the United States from 2nd quarter 2012 to 2nd quarter 2017 (in millions)
- Ways in which PC and console gamers find out about new games in the United States as of April 2016
- Most interesting genres of video games according to gamers in the United States as of December 2016
- Most played genres of handheld console games according to gamers in the United States as of December 2016
- Share of 0- to 8-year-olds who use selected media daily in the United States in 2017, by age
- Share of children in the United States playing video games on selected devices according to their parents as of February 2017
- Frequency of playing video games on consoles and handhelds by children in the United States according to their parents as of February 2017
- Daily time spent with selected devices among 0- to 8-year-olds in the United States in 2017, by age (in minutes)
- Share of children in the United States who play social games online according to their parents as of February 2017, by age
- Percentage of teenagers who play video games in the United States as of April 2018, by gender
- Percentage of teenagers in the United States who have access to a game console as of April 2018, by gender
- Distribution of teenage mobile gamers in North America as of October 2017, by gender
- Distribution of teenage mobile gamers in North America as of October 2017, by device
- Distribution of teenage mobile gamers in North America as of October 2017, by spending habits
- Share of teenagers interested in playing and making video games in the United States as of June 2018, by gender
- Penetration rate of selected eSports games among eSports viewers worldwide as of April 2017
- Distribution of MOBA/MMORPG gamers worldwide in 1st quarter 2018, by gender
- Online game playing penetration in Great Britain (UK) in 2012, by type of game and payment
- Distribution of MMO players in the United States as of October 2014, by age group
- Share of individuals playing networked games with other persons on the internet in selected European countries in 2014
- Saudi Arabia: Do you participate in online or virtual gaming playing others in a live environment around the globe (e.g. Xbox Live or World of Warcraft)?
- Australia: Do you participate in online or virtual gaming playing others in a live environment around the globe (e.g. Xbox Live or World of Warcraft)?
- Number of mobile game users in China from 2008 to 2017 (in millions)
- Number of gaming users in China from 2008 to 2017 (in millions)
- Vietnam: Do you participate in online or virtual gaming playing others in a live environment around the globe (e.g. Xbox Live or World of Warcraft)?
- China: Do you participate in online or virtual gaming playing others in a live environment around the globe (e.g. Xbox Live or World of Warcraft)?
- Number of days necessary to release a full game version of titles available on Steam Early Access as of March 2016, by genre
- Share of individuals playing networked games with other persons on the internet in Slovenia from 2012 to 2014
- Share of individuals playing networked games with other persons on the internet in Luxembourg from 2012 to 2014
- Share of individuals playing networked games with other persons on the internet in Estonia from 2012 to 2014
- What is your motivation to recommend brands and companies online?
- Leading motivations to use Internet of Things (IoT) of companies in the Netherlands in 2018
- Leading gaming reasons according to female gamers worldwide in 2016
- United Arab Emirates: Do you participate in online or virtual gaming playing others in a live environment around the globe (e.g. Xbox Live or World of Warcraft)?
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