Gaming in Asia - Statistics & Facts

The Asia-Pacific region has been dominating the global video game market for years. In 2018, it was calculated that revenue from the games market in that region alone amounted to 71.4 billion U.S. dollars, more than twice the revenue of the second-ranked North American gaming market. Within Asia, the leading country markets are China, Japan, and South Korea. In 2018, the Chinese video game industry revenue reached 214.44 billion yuan (approximately 31.42 billion U.S. dollars), which represented a staggering growth of 195.9 billion yuan (about 28.71 billion U.S. dollars) since 2008. Japan, which is home to gaming giants such as Nintendo and Namco Bandai, is in fact the second largest gaming market in Asia Pacific. As of January 2019 the country's gaming revenue amounted to 17.715 billion U.S. dollars. South Korea has also confirmed its place amongst the leaders in the Asian region, with its game industry revenue valued at nearly 5.8 billion U.S. dollar as of 2019.

The aforementioned Nintendo and Namco Bandai share their spots in the Asian gaming hall of fame with many others, including developers such as Sony and Capcom. Capcom, the Japanese video game developer and publisher, was founded in 1983 and is responsible for introducing gamers to popular franchises such as Resident Evil and Street Fighter. In 2018, Capcom reported its net sales to be 94.52 billion yen. As of March 2018, Resident Evil, with 123 titles under its belt, was Capcom’s bestselling game series, with about 83 million units sold worldwide.

Nintendo, which is also based in Japan, is perhaps the most popular of the Asian video game companies and certainly the largest. However, in spite of the respect its name encourages, this has not always translated into the loyalty of consumers, especially in terms of hardware sales, both handheld and home console, as sales of these products have been in decline since 2011. This decline goes far beyond Nintendo and is symptomatic of the evolving video game market in general, whereby mobile gaming is slowly driving out conventional gaming methods. Mobile games revenue in Asia is expected to reach 13.6 billion U.S. dollars in 2017, an increase of nearly two billion U.S. dollars over 2015.

Interesting statistics

In the following 4 chapters, you will quickly find the 38 most important statistics relating to "Video Game Industry in Asia".

Gaming in Asia

Dossier on the topic

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Important key figures

The most important key figures provide you with a compact summary of the topic of "Video Game Industry in Asia" and take you straight to the corresponding statistics.

Market leaders

Mobile games

Infographics on the topic

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