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Gaming industry in Asia Pacific - statistics & facts

In an industry predicted to be worth more than 178 billion U.S. dollars by 2021, the Asia Pacific region was a top contender for years. With the number of video gamers approaching three billion globally, Asia Pacific is responsible for over half of it. Within the Asia Pacific region, China, Japan, and South Korea lead the gaming markets. The Chinese video game industry revenue keeps breaking its record, in which it has doubled itself in five years. Japan – the home to gaming giants such as Nintendo and Namco Bandai, is a major gaming market in Asia Pacific, both in the number of users and publishers. Along with the increasing use of smartphone users in Asia Pacific, mobile gaming market value in the Asia Pacific region has soared in recent years, which posed significant changes in the landscape of gaming in Asia Pacific.

The major players

Nintendo and Namco Bandai might have dominated top spots in the Asia Pacific gaming hall of fame for years, but they have been dethroned by the new giant publisher Tencent over the last few years. Tencent exhibits astronomical gaming revenues, comparable to more than half of China’s gaming revenue. Nevertheless, iconic gaming developers and publishers are still in charge of our favorite classics. Capcom, the Japanese video game developer and publisher, was founded in 1983 and is responsible for introducing gamers to popular franchises such as Resident Evil and Street Fighter. Resident Evil keeps the title of Capcom’s bestselling game series, with about 110 million units sold worldwide. PUBG, an online multiplayer battle royale game, is the bestselling Tencent-published game that is popular all around the world, while the second bestseller, Honor of Kings, also known as King of Glory, appears to be a favorite in China.

The new favorite platform

Japan’s Nintendo is one of the most popular video game companies in the world. Despite Nintendo’s huge success in the industry, it experienced declining sales of handheld and home consoles. However, the highly anticipated and opportune release of Nintendo Switch contributed to Nintendo’s sales rise, reaching new heights. This was not a reflection of Nintendo as a company but rather the nature of the gaming industry’s evolution. The video game market is advancing towards mobile gaming; as a result, conventional gaming methods are gradually being driven out. Mobile gaming does not only have a higher number of users but higher revenue per user as well. The mobile content market value in Asia Pacific demonstrated a consistent robust increase since 2014 and is projected to keep growing.

Key figures

The most important key figures provide you with a compact summary of the topic of "Gaming industry in Asia Pacific" and take you straight to the corresponding statistics.

Markets

Mobile games

Gamer behavior

Interesting statistics

In the following 7 chapters, you will quickly find the 42 most important statistics relating to "Gaming industry in Asia Pacific".

Gaming industry in Asia Pacific

Dossier on the topic

All important statistics are prepared by our experts – available for direct download as PPT & PDF!
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Gaming industry in Asia Pacific - statistics & facts

In an industry predicted to be worth more than 178 billion U.S. dollars by 2021, the Asia Pacific region was a top contender for years. With the number of video gamers approaching three billion globally, Asia Pacific is responsible for over half of it. Within the Asia Pacific region, China, Japan, and South Korea lead the gaming markets. The Chinese video game industry revenue keeps breaking its record, in which it has doubled itself in five years. Japan – the home to gaming giants such as Nintendo and Namco Bandai, is a major gaming market in Asia Pacific, both in the number of users and publishers. Along with the increasing use of smartphone users in Asia Pacific, mobile gaming market value in the Asia Pacific region has soared in recent years, which posed significant changes in the landscape of gaming in Asia Pacific.

The major players

Nintendo and Namco Bandai might have dominated top spots in the Asia Pacific gaming hall of fame for years, but they have been dethroned by the new giant publisher Tencent over the last few years. Tencent exhibits astronomical gaming revenues, comparable to more than half of China’s gaming revenue. Nevertheless, iconic gaming developers and publishers are still in charge of our favorite classics. Capcom, the Japanese video game developer and publisher, was founded in 1983 and is responsible for introducing gamers to popular franchises such as Resident Evil and Street Fighter. Resident Evil keeps the title of Capcom’s bestselling game series, with about 110 million units sold worldwide. PUBG, an online multiplayer battle royale game, is the bestselling Tencent-published game that is popular all around the world, while the second bestseller, Honor of Kings, also known as King of Glory, appears to be a favorite in China.

The new favorite platform

Japan’s Nintendo is one of the most popular video game companies in the world. Despite Nintendo’s huge success in the industry, it experienced declining sales of handheld and home consoles. However, the highly anticipated and opportune release of Nintendo Switch contributed to Nintendo’s sales rise, reaching new heights. This was not a reflection of Nintendo as a company but rather the nature of the gaming industry’s evolution. The video game market is advancing towards mobile gaming; as a result, conventional gaming methods are gradually being driven out. Mobile gaming does not only have a higher number of users but higher revenue per user as well. The mobile content market value in Asia Pacific demonstrated a consistent robust increase since 2014 and is projected to keep growing.

Interesting statistics

In the following 7 chapters, you will quickly find the 42 most important statistics relating to "Gaming industry in Asia Pacific".

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