Gaming video content revenue worldwide 2016-2020

Gaming video content (GVC) revenue worldwide from 2016 to 2020

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Release date

January 2021

Region

Worldwide

Survey time period

2016 to 2020

Special properties

figures are estimates

Citation formats
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Statistics on " User-generated content "

Statistics on User-generated content

Overview

8

Video

8

Gaming video content (GVC)

8

Photos and selfies

8

Online reviews

8

Further related statistics

10
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