This statistic illustrates the value added of the gaming contents industry in South Korea from 2010 to 2014. In 2014, the game industry induced around 4.71 billion U.S. dollars of contribution to South Korea's GDP.
Value added of the gaming contents industry in South Korea from 2010 to 2014 (in billion U.S. dollars)
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KOTRA (Invest KOREA). (July 13, 2017). Value added of the gaming contents industry in South Korea from 2010 to 2014 (in billion U.S. dollars) [Graph]. In Statista. Retrieved April 25, 2024, from https://www.statista.com/statistics/886159/south-korea-game-industry-added-value/
KOTRA (Invest KOREA). "Value added of the gaming contents industry in South Korea from 2010 to 2014 (in billion U.S. dollars)." Chart. July 13, 2017. Statista. Accessed April 25, 2024. https://www.statista.com/statistics/886159/south-korea-game-industry-added-value/
KOTRA (Invest KOREA). (2017). Value added of the gaming contents industry in South Korea from 2010 to 2014 (in billion U.S. dollars). Statista. Statista Inc.. Accessed: April 25, 2024. https://www.statista.com/statistics/886159/south-korea-game-industry-added-value/
KOTRA (Invest KOREA). "Value Added of The Gaming Contents Industry in South Korea from 2010 to 2014 (in Billion U.S. Dollars)." Statista, Statista Inc., 13 Jul 2017, https://www.statista.com/statistics/886159/south-korea-game-industry-added-value/
KOTRA (Invest KOREA), Value added of the gaming contents industry in South Korea from 2010 to 2014 (in billion U.S. dollars) Statista, https://www.statista.com/statistics/886159/south-korea-game-industry-added-value/ (last visited April 25, 2024)
Value added of the gaming contents industry in South Korea from 2010 to 2014 (in billion U.S. dollars) [Graph], KOTRA (Invest KOREA), July 13, 2017. [Online]. Available: https://www.statista.com/statistics/886159/south-korea-game-industry-added-value/